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DeviceContext

Shows how to create a form and catch paint event.

Source

DeviceContext.cpp

CMakeLists.txt

Output

output

Build and run

To build this project, open "Terminal" and type following lines:

Windows :

mkdir build && cd build
cmake .. 
start DeviceContext.sln

Select DeviceContext project and type Ctrl+F5 to build and run it.

macOS :

mkdir build && cd build
cmake .. -G "Xcode"
open ./DeviceContext.xcodeproj

Select DeviceContext project and type Cmd+R to build and run it.

Linux with Code::Blocks :

mkdir build && cd build
cmake .. -G "CodeBlocks - Unix Makefiles"
xdg-open ./DeviceContext.cbp > /dev/null 2>&1

Select DeviceContext project and type F9 to build and run it.

Linux :

mkdir build && cd build
cmake .. 
cmake --build . --config Debug
./DeviceContext