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Hi, @nyurik . Yes, this project is very similar with MapLibre-rs, although its scope somewhat broader (it's not focused solely on client-side rendering and tile layers). I'm actually in contact with @maxammann , the developer of MapLibre-rs. He doesn't have much time at the moment to dedicate to his project and we are thinking about the ways to join the effort. Do you have ideas about what would be a good way to move forward? |
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My best idea for a collaboration would be to add galileo as a "renderer" inside of maplibre-rs. The architecture of maplibre-rs allows that. So there could be a GalileoPlugin in maplibre-rs that simply plugs the rendering of galileo into maplibre-rs. The way to make this happen would be to test this idea by copying the galileo source into maplibre-rs. |
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Maybe not the whole Galileo, but you can definitely try to use galileo WgpuRenderer as a backend. You can also just add Galileo as a dependency as all necessery methods are public. I'll publish v0.1 to crates.io very soon, but you can also use git dependency. |
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Hi, it seems this project aligns well with MapLibre-rs efforts -- an attempt to move away from the MapLibre Native (C++), and eventually maybe even MapLibre-GL-JS. Plus it would nicely integrate with Martin tile server (Rust) - also part of MapLibre organization - to provide server-side rendering and use other well integrated features. I would love to sync up to to see your thinking about Galileo. Thanks!
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