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<!DOCTYPE html>
<html>
<head>
<title >Space Maze 2014: Deluxe</title>
<script src="js/phaser.js"></script>
<script src="js/Boot.js"></script>
<script src="js/Preloader.js"></script>
<script src="js/MainMenu.js"></script>
<script src="js/LevelOne.js"></script>
<script src="js/LevelTwo.js"></script>
<script src="js/Space_Maze.js"></script>
<script src="js/Upgrades.js"></script>
<script src="js/Credits.js"></script>
<script src="js/Controls.js"></script>
<script src="js/LevelWon.js"></script>
<script src="js/LevelLost.js"></script>
</head>
<body bgcolor="#000000">
<b> <font color = "FFFFFF"> SPACE MAZE 2014 DELUXE <font> </b>
<a href="https://github.com/fritzr/fritzr.github.io/wiki/Space-Maze-2014">Wiki</a>
-
<a href="blogs/blogs.html">Blogs</a>
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<a href="https://github.com/fritzr/fritzr.github.io">Repo</a> <br/>
<div id="game"></div>
<script type="text/javascript">
window.onload = function() {
var game = new Phaser.Game(1024, 576, Phaser.AUTO, 'game', null, false, false);
game.state.add('Boot', BasicGame.Boot);
game.state.add('Preloader', BasicGame.Preloader);
game.state.add('MainMenu', BasicGame.MainMenu);
game.state.add('LevelOne', BasicGame.LevelOne);
game.state.add('LevelTwo', BasicGame.LevelTwo);
game.state.add('Upgrades', BasicGame.Upgrades);
game.state.add('Space_Maze', BasicGame.Space_Maze);
game.state.add('Credits', BasicGame.Credits);
game.state.add('Controls', BasicGame.Controls);
game.state.add('LevelWon', BasicGame.LevelWon);
game.state.add('LevelLost', BasicGame.LevelLost);
game.state.start('Boot');
}
</script>
</body>
</html>