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MinPriorityQueue.h
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#ifndef MIN_PRIORITY_QUEUE_H
#define MIN_PRIORITY_QUEUE_H
#include "HuffmanTree.h"
class QueueNode{
public:
Node *n;
QueueNode *next;
QueueNode(){
n=NULL;
next=NULL;
}
};
class MinPriorityQueue{
private:
QueueNode *head,*tail;
public:
MinPriorityQueue(){
head=NULL;
tail=NULL;
}
void addElem(Node* n){
if(!head){
head=tail=new QueueNode();
head->n=tail->n=n;
}
else if(head==tail){
if(n->v<head->n->v){
QueueNode* tmp=head;
head=new QueueNode(); head->n=n;
tail=tmp;
head->next=tail;
}
else{
tail=new QueueNode();
tail->n=n;
head->next=tail;
}
}
else{
if(head->n->v>=n->v){
QueueNode *newNode=new QueueNode();
newNode->n=n; newNode->next= head;
head=newNode;
}
else{
QueueNode *curr=head,*prec=head;
while(curr!=NULL){
if(curr->n->v>=n->v){
QueueNode *newNode=new QueueNode();
newNode->n=n; newNode->next= curr;
if(prec!=NULL) prec->next=newNode;
break;
}
prec=curr;
curr=curr->next;
}
if(!curr){
QueueNode *newNode=new QueueNode();
newNode->n=n;
prec->next=newNode;
tail=newNode;
}
}
}
}
bool lastOne(){
return head==tail;
}
Node* removeElem(){
Node* ret;
if(head==NULL)
ret=NULL;
else if(head==tail){
ret= head->n;
delete head;
head=tail=NULL;
}
else{
ret=head->n;
QueueNode *tmp=head->next;
delete head;
head=tmp;
}
return ret;
}
void printQueue(){
#ifdef DEBUG
QueueNode* curr=head;
while(curr!=NULL){
printf("%d\n",curr->n->v);
curr=curr->next;
}
#endif
}
};
#endif