diff --git a/packages/COLDSTART/pkgbuild.json b/packages/COLDSTART/pkgbuild.json index ed52a35..f695401 100644 --- a/packages/COLDSTART/pkgbuild.json +++ b/packages/COLDSTART/pkgbuild.json @@ -4,7 +4,7 @@ "title": "COLD START", "author": "etonedemid", "category": "game", - "version": "1.0.1", + "version": "1.0.5", "url": "https://github.com/etonedemid/cold-start-nx", "license": "GPLv3", "description": "Open Source moddable topdown shooter ", @@ -12,7 +12,7 @@ }, "assets": [ { - "url": "https://github.com/etonedemid/cold-start-nx/releases/download/v1.0.1/cold-start-nx.nro", + "url": "https://github.com/etonedemid/cold-start-nx/releases/download/v1.0.5/cold-start-nx.nro", "type": "update", "dest": "/switch/COLDSTART/cold-start-nx.nro" }, @@ -41,5 +41,5 @@ "url": "screen-0.png" } ], - "changelog": "v0.9.1\\nSee README.md: README.mdchangelog for the full changelog.\\n\\nv0.9\\n- Updated gameplay balance and enemy behavior\\n- Improved performance and stability on Nintendo Switch\\n- Refined UI and in-game editor usability\\n- Various bug fixes and minor improvements" + "changelog": "v1.0.5\n- Dedicated server: game start now works\n- Dedicated server: waves now spawn\n- CI: README version auto-sync\n\nv1.0.4\n- Linux bundle: stop bundling glibc (fixes SIGSEGV on newer systems)\n\nv1.0.3\n- Version string sync; Linux bundle permission fix\n\nv1.0.2\n- Parry kills sync over network; robust spawn fallback\n\nv1.0.1\n- See README.md for earlier history" }