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+ Updated README
+ Added Frustum Projection
+ Added few math function utilities to ease procedural shape generations
+ Rendering Optimizations.
+ Fix some rendering and physics bug
Copy file name to clipboardExpand all lines: README.md
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@@ -8,14 +8,37 @@ Forth-Library is a Library to manipulate four dimensional objects via Cross Sect
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Forth-Library is part of higher project *Forth Engine*. Forth Engine is not just about displaying higher dimensional objects: There will be Physics, Scene Management, Import/Export, Graphics Patches, The Editor, etc.. It's future aim is to became a full blown Independent Game Engine.
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Playable demos is at [Forth-Engine/demo](https://github.com/forth-engine/demo)
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This Library does not depends on any other library except STL (Standard Libraries) implemented in C++11. Currently it's tested only in MSVC 15 (Windows). More platform and compiler supports is on the way.
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# Prelease Checklist
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Playable demos is at [Forth-Engine/demo](https://github.com/forth-engine/demo)
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