Description
I've been working on an idea that @Nick-Mazuk requested to be able to execute scripts from a different U.I. designed in Lua itself. To that we added the capability to add scripts on the fly. Today I suddenly realized this is going to address a JetStream Controller requirement as well.
Right now the program pops up an annoying dialog and enters a number which then executes a script. Well, with this new feature (coming in 0.64), your script will be able to fish its own item out of the list, modify the prefix on the fly, then re-execute itself with a different prefix. The details are a little more complicated than that, but I think it will work.
Sound interesting? If so, I'd be interested to know a little more detail on the design of the JetStream Controller now. The sequence is
- KM or Applescript executes the dialog box and fills in the code specifying which item to run
- Is that then a require statement within the script? (I suppose I can look at the source code now. Lol.)