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Copy file name to clipboardExpand all lines: README.md
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| 9 |[Identity Map]()| Ensure that each object gets loaded only once by keeping every loaded object in a map. Looks up objects using the map when referring to them |
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| 10 |[Unit of Work]()| Maintain a list of objects affected by a business transaction and coordinates the writing out of changes and the resolution of concurrency problems |
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| 11 |[Data Transfer Object]()| An object that carries data between processes. The data transfer object is not tied to any specific operation and does not have any behavior |
| 1 |[Monolithic Architecture]()| A single-tiered software application in which different components combined into a single program running as a single process |
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| 2 |[Microservices]()| Architectural style that structures an application as a collection of small autonomous services |
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| 3 |[Serverless]()| Architectural style that allows you to build and run applications and services without having to manage infrastructure |
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| 4 |[Event-Driven]()| Architectural style that produces, detects, consumes, and reacts to events in a system |
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| 5 |[Service-Oriented]()| Architectural style that structures an application as a collection of loosely coupled services |
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| 6 |[MVC]()| Architectural pattern that separates an application into three main components: Model, View, and Controller |
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| 7 |[Onion]()| Architectural pattern that layers an application by wrapping it with layers of abstraction |
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| 8 |[Hexagonal]()| Architectural pattern that structures an application around its core business logic |
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| 9 |[Clean Architecture]()| Architectural pattern that separates concerns into layers, with dependencies pointing towards the center |
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| 10 |[CQRS]()| Architectural pattern that separates read and write operations for a data store |
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| 11 |[Event Sourcing]()| Architectural pattern that logs all changes to an application's state as a sequence of events |
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| 12 |[Domain-Driven Design]()| Architectural pattern that focuses on the core domain and domain logic |
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| 13 |[Event-driven architecture]()| A pattern that produces, detects, consumes, and reacts to events in a system |
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