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Design the Warrior quest #14
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Based on discussion with Icarus in IRC we developed this sketch, https://github.com/evennia/ainneve/wiki/World-Content#quests-and-area-design |
Icarus here, will be working further on this particular task. |
@kaine904 I'm planning to take on the Arcanist quest, do you have anything you want to show for Warrior that I can coordinate with? |
Nothing yet, we probably should design the town and the bandit hideout ASAP. |
@kaine904 Working on the town layout, see https://docs.google.com/spreadsheets/d/12DVWa-X3J8aXSxRQ5u53gDrFjIGq_gPyQvywxuDhhuU/edit?usp=sharing |
hi @kaine904, wanted to check on your availability for this task, no worries if other things came up. Let me know if you need something from me to carry on from where you left off. |
Apologies on no progress! Let me touch base with where the project is at. If anyone else wants to take it on, they are welcome to! On Sunday, August 2, 2015, George Oliver [email protected] wrote:
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In light of new work by Kyle we're consolidating this issue into #58 . |
For some context see https://groups.google.com/forum/?fromgroups#!category-topic/evennia/pixvX8mncn0 .
Ainneve will have a quest for each character archetype (Warrior, Scout, and Arcanist), and each quest will have three tasks to complete, one for each level (Ainneve is a three-level game).
I was thinking that the first level tasks will be in Riverport, the starting town. So to start we'll need the first Warrior task in Riverport.
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