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build fails with "fatal error: glfw/src/context.c: No such file or directory" #7
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If I copy the directory of github.com/go-gl/glfw/v3.2/glfw/glfw into your vendor directory to the appropriate place from the commit specified in your Gopkg,lock then it builds. So it looks like you've not properly committed the vendored package there. |
Hey @kortschak thanks for notifying me about this error and also for taking the effort to debug it. You was right that the reason for the compiler build error was the incorrect vendor dependency generated by go-dep. For some reason generating the dependency tree with I've updated the library with the corrected dependency tree. Also the readme file was updated with a more clear explanation. Please check it now and let me know if it's working. Thanks, @esimov |
Since i haven't received any feedback from my last update, i will close this ticket. |
Sorry about that. Yes, I can confirm this is fixed. |
As filed in #6, building diagram fails with a failure to find components from glfw, even when glfw is installed (though note that the README does not give instructions detailing deps for diagram).
This failure occurs with current Go releast go1.11.1 and with go1.9.7 which is approximately what is being tested on by this project at travis - which also fails in the same manner.
Invoking
build.sh
also fails with the same error.Maybe you are building glfw locally and this is the difference? But with the current instructions, this doesn't build.
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