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vector2.hpp
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/**
Copyright (c) 2018 Gombe.
This software is released under the MIT License.
http://opensource.org/licenses/mit-license.php
*/
#ifndef __VECTOR2
#define __VECTOR2
#include <stdint.h>
#include "fvector2.hpp"
struct vector2_t{
int32_t x;
int32_t y;
};
struct vector2{
int32_t x;
int32_t y;
vector2(){
x=0;
y=0;
}
vector2(int32_t x,int32_t y){
this->x = x;
this->y = y;
}
vector2(const vector2& v){
this->x = v.x;
this->y = v.y;
}
vector2(const fvector2& v){
this->x = v.x;
this->y = v.y;
}
vector2& operator=(const vector2& v){
this->x = v.x;
this->y = v.y;
return *this;
}
vector2 operator+(){
return *this;
}
vector2 operator-(){
return vector2(-x,-y);
}
vector2& operator+=(const vector2& v){
this->x += v.x;
this->y += v.y;
return *this;
}
vector2& operator-=(const vector2& v){
this->x -= v.x;
this->y -= v.y;
return *this;
}
void print(void);
};
inline
vector2 operator+(const vector2& v1,const vector2& v2){
vector2 w;
w.x = v1.x+v2.x;
w.y = v1.y+v2.y;
return w;
}
inline
vector2 operator*(const vector2& v1,int32_t n){
vector2 w;
w.x = v1.x*n;
w.y = v1.y*n;
return w;
}
inline
vector2 operator-(const vector2& v1,const vector2& v2){
vector2 w;
w.x = v1.x-v2.x;
w.y = v1.y-v2.y;
return w;
}
#endif