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v0.14.2

Bugfixes

  • don't play combat music when dead enemies still have health > 0.

v0.14.1

Bugfixes

  • default value for using DEFAULT soundbank set to true.

v0.14.0

Features

  • configurable music switch delay when changing between exterior cells.
  • option to carry over the region of the last exterior cell to an interior cell.
  • enemyFaction filter for soundbanks to restrict combat music for specific factions.

Bugfixes

  • fixed cellNamePatternsExclude filter in soundbanks not working.
  • ignoring non Lua files when scanning for available soundbanks.