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EntryPoint.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Rage;
using LSPD_First_Response.Mod.API;
namespace SupervisingDuties
{
public class EntryPoint : Plugin
{
public override void Initialize()
{
// Subscribe to OnOnDutyStateChanged event
Functions.OnOnDutyStateChanged += OnDutyStateChangedHandler;
// Log loading of our plugin
Game.LogTrivial("SupervisingDuties v0.0.1, by drsn0w, loaded");
}
private static void OnDutyStateChangedHandler(bool OnDuty)
{
if (OnDuty)
{
Game.LogTrivial("Have fun");
}
}
public override void Finally()
{
Game.LogTrivial("SupervisingDuties unloaded");
}
}
}