Releases: discordjs/discord.js
Releases · discordjs/discord.js
6.0.0
6.0.0
Major stability fixes, bug fixes, and new features
- sendFile attempts to detect names - commit
- sendFile can reupload from URLs - commit (patched in later commits)
- Ability to validate existing invite - commit
- Finished converting to game names - commit
- No longer auto-acks messages - commit
- Can now edit server - commit
- userUpdated merged into presence and now gives old user and new user - commit
- Ability to get existing invites - commit
- Fixed xUpdated events - commit
- Ability to login via token - commit
- Ability to move users to voice channels - commit
- memberHasRole and membersWithRole helper functions - commit
- Merge addRoleToMember(s), merge removeRoleFromMember(s) - commit
- Addition of voiceStateUpdate event - commit
v5.3.2
5.3.2
Major stability bug fixes
- Opus sanity checks for voice - commit
- Fix callbacks and promises in general - commit
- Fixed references to items in caches when they are updated - commit
5.3.1
5.3.1
- Made the API not crash when encountering users in text channels (abuse of API) - commit
5.3.0
5.3.0
- Added support for new game API changes - commit
- Fixed
Client.login(...)
not providing a callback if token caching is enabled - commit
- Added
voice_channel.members
to see who is connected - commit
- Fixed
voice_connection.stopPlaying()
- commit
- Fixed
server.detailsOf(...)
- commit
v5.2.0
API compliance and pointer functions
v5.1.0
More aliases, better stability and more bug fixes. Nicer looking internal code.
v5.0.1
New update to try and make updating from v4 easier, re-adds some legacy functions.
setStatusIdle() - aliases setStatusAway
setStatusOnline() - aliases setStatusActive, setStatusAvailable and setStatusHere
setPlayingGame() - uses GameID resolvable