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28 changes: 25 additions & 3 deletions demo/js/traqball.js
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,10 @@

(function(){
var userAgent = navigator.userAgent.toLowerCase(),
startEvent = document.createEvent('HTMLEvents'),
rotateEvent = document.createEvent('HTMLEvents'),
releaseEvent = document.createEvent('HTMLEvents'),
fullStopEvent = document.createEvent('HTMLEvents'),
canTouch = "ontouchstart" in window,
prefix = cssPref = "",
requestAnimFrame, cancelAnimFrame;
Expand All @@ -29,7 +33,12 @@
}else{
prefix = "";
}


startEvent.initEvent("traqballStartRotate", true, true);
rotateEvent.initEvent("traqballRotate", true, true);
releaseEvent.initEvent("traqballRelease", true, true);
fullStopEvent.initEvent("traqballFullStop", true, true);

function bindEvent(target, type, callback, remove){
//translate events
var evType = type || "touchend",
Expand Down Expand Up @@ -207,7 +216,9 @@
mouseDownVect = calcZvector(getCoords(e));
oldTime = curTime = new Date().getTime();
oldAngle = angle;


THIS.box.dispatchEvent(startEvent);

bindEvent(THIS.box,'touchstart', startrotation, "remove");
bindEvent(document, 'touchmove', rotate);
bindEvent(document, 'touchend', finishrotation);
Expand All @@ -220,6 +231,9 @@
bindEvent(document, 'touchend', finishrotation, "remove");
bindEvent(THIS.box, 'touchstart', startrotation);
calcSpeed();

THIS.box.dispatchEvent(releaseEvent);

if( impulse && delta > 0){
requestAnimFrame(slide);
}else if(!(isNaN(axis[0]) || isNaN(axis[1]) || isNaN(axis[2]))) {
Expand Down Expand Up @@ -264,7 +278,9 @@
//Only one thing left to do: Update the position of the box by applying a new transform:
// 2 transforms will be applied: the current rotation 3d and the start-matrix
THIS.box.style[cssPref+"Transform"] = "rotate3d("+ axis+","+angle+"rad) matrix3d("+startMatrix+")";

rotateEvent.data = {axis: axis, angle: angle};
THIS.box.dispatchEvent(rotateEvent);

curTime = new Date().getTime();
}

Expand All @@ -287,6 +303,8 @@
delta = delta > 0 ? delta-decr : 0;

THIS.box.style[cssPref+"Transform"] = "rotate3d("+ axis+","+angle+"rad) matrix3d("+startMatrix+")";
rotateEvent.data = {axis: axis, angle: angle};
THIS.box.dispatchEvent(rotateEvent);

if (delta === 0){
stopSlide();
Expand All @@ -298,8 +316,12 @@
function stopSlide(){
cancelAnimFrame(slide);
cleanupMatrix();

oldAngle = angle = 0;
delta = 0;

fullStopEvent.data = {matrix: startMatrix};
THIS.box.dispatchEvent(fullStopEvent);
}

//Some stupid matrix-multiplication.
Expand Down
28 changes: 25 additions & 3 deletions src/traqball.js
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,10 @@

(function(){
var userAgent = navigator.userAgent.toLowerCase(),
startEvent = document.createEvent('HTMLEvents'),
rotateEvent = document.createEvent('HTMLEvents'),
releaseEvent = document.createEvent('HTMLEvents'),
fullStopEvent = document.createEvent('HTMLEvents'),
canTouch = "ontouchstart" in window,
prefix = cssPref = "",
requestAnimFrame, cancelAnimFrame;
Expand All @@ -29,7 +33,12 @@
}else{
prefix = "";
}


startEvent.initEvent("traqballStartRotate", true, true);
rotateEvent.initEvent("traqballRotate", true, true);
releaseEvent.initEvent("traqballRelease", true, true);
fullStopEvent.initEvent("traqballFullStop", true, true);

function bindEvent(target, type, callback, remove){
//translate events
var evType = type || "touchend",
Expand Down Expand Up @@ -207,7 +216,9 @@
mouseDownVect = calcZvector(getCoords(e));
oldTime = curTime = new Date().getTime();
oldAngle = angle;


THIS.box.dispatchEvent(startEvent);

bindEvent(THIS.box,'touchstart', startrotation, "remove");
bindEvent(document, 'touchmove', rotate);
bindEvent(document, 'touchend', finishrotation);
Expand All @@ -220,6 +231,9 @@
bindEvent(document, 'touchend', finishrotation, "remove");
bindEvent(THIS.box, 'touchstart', startrotation);
calcSpeed();

THIS.box.dispatchEvent(releaseEvent);

if( impulse && delta > 0){
requestAnimFrame(slide);
}else if(!(isNaN(axis[0]) || isNaN(axis[1]) || isNaN(axis[2]))) {
Expand Down Expand Up @@ -264,7 +278,9 @@
//Only one thing left to do: Update the position of the box by applying a new transform:
// 2 transforms will be applied: the current rotation 3d and the start-matrix
THIS.box.style[cssPref+"Transform"] = "rotate3d("+ axis+","+angle+"rad) matrix3d("+startMatrix+")";

rotateEvent.data = {axis: axis, angle: angle};
THIS.box.dispatchEvent(rotateEvent);

curTime = new Date().getTime();
}

Expand All @@ -287,6 +303,8 @@
delta = delta > 0 ? delta-decr : 0;

THIS.box.style[cssPref+"Transform"] = "rotate3d("+ axis+","+angle+"rad) matrix3d("+startMatrix+")";
rotateEvent.data = {axis: axis, angle: angle};
THIS.box.dispatchEvent(rotateEvent);

if (delta === 0){
stopSlide();
Expand All @@ -298,8 +316,12 @@
function stopSlide(){
cancelAnimFrame(slide);
cleanupMatrix();

oldAngle = angle = 0;
delta = 0;

fullStopEvent.data = {matrix: startMatrix};
THIS.box.dispatchEvent(fullStopEvent);
}

//Some stupid matrix-multiplication.
Expand Down