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To really scale this, and keep track of games, etc. there needs to be a hosted server (FastAPI for example) with the game logic encoded as API endpoints, and a client that connects to it.
Something to consider!
The text was updated successfully, but these errors were encountered:
To really scale this, and keep track of games, etc. there needs to be a hosted server (FastAPI for example) with the game logic encoded as API endpoints, and a client that connects to it.
Something to consider!
The text was updated successfully, but these errors were encountered: