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luau.luau
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luau.luau
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--[[
big comment
]]
local atomTest = true
local atomTestWithType: boolean = true
local atomTestWithTyper: true | false = true -- comments
local positiveTest = true
local negativeTest = false
local stringTest = "string"
local stringTestWithType: string = "string"
local coolNumber = 1
coolNumber *= 2
--[[
tablas
]]
--
local coolTable = {
wow = {
{
a = 2,
f = {
five = "5",
},
},
},
}
for i, v in ipairs(coolTable) do
print(i, v)
end
for i: number, v in ipairs(coolTable) do
print(i, v)
end
print(#coolTable)
if true then
print("cool")
end
if #coolTable.wow == 1 then
print("cooler")
else
print("not cooler")
end
if #coolTable.wow ~= 1 then
print("cooler 2")
else
print("not cooler 2")
end
if #coolTable.wow >= 1 then
print("cooler 3")
else
print("not cooler 3")
end
--=> Test
do
local module = {}
function module:getHello(): string
return "hello from module!"
end
function module:hello(): string
return self:getHello()
end
print(module:hello())
end
--=> Type Testing
export type Test = {}
export type TestType = Test & {}
--=> backtick
print(`Hello, {coolTable.wow[1].a}!`)
--=> Roblox Services
local RunService = game:GetService("RunService")