Skip to content

Level background music stops playing after starting next level #199

@davidjoffe

Description

@davidjoffe

This is a new bug, or rather, regression.

(Thanks for the report from this thread #132 for arch Linux)

I just reproduced on latest Windows builds if using cheats to advance to next level.

The only recent changes I'm aware of in the sound code are moving from Mix_FadeInMusic to Mix_FadeInMusicPos ... not sure if it could have anything to do with that (and on Windows specifically the only other recent changes is using 'sdl2-mixer-ext' instead of sdl2-mixer' in vcpkg but that shouldn't affect Linux builds at all.)

This is relatively high priority (time permitting) for next stable (1.0.4 ideally)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions