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WebGLCraft

WebGL implementation of Minecraft written in Coffeescript.

Demo here.

You can read more about the development of this project here

Compiling

It requires Coffeescript 1.1.3+ (version 1.6.2+ for source maps), and node.js 0.6+

To compile, run:

cake c

The command above will also watch for any changes. If you just wanna compile the files, run:

cake compile

If you wanna see the game locally, you need python, and you run

cake server

which simply runs

python -m SimpleHTTPServer

enabling you to open the game on http://localhost:8000/public/

To run the tests, simply run:

cake spec

The tests are powered by Jasmine, and can also be seen on the browser (useful for debugging) by opening http://localhost:8000/spec/web_runner.html

Coffeescript Source Maps

Make sure you have the latest coffeescript running (see this issue). Your source map file should look like this:

{
 "version": 3,
 "file": "collision.js",
 "sourceRoot": "..",
 "sources": [
   "lib/collision.coffee"
 ],
 "names": [],
 "mappings": ";AAAA;CAAA,CAAA,CAEI,CAFH,UAAD;CAEI,CAAuB,CAAA,CAAvB,KAAwB,YAAxB;CACI,CAAe,EAAA,CAAM,CAArB;CAAA,GAAA,WAAO;QAAP;CACA,CAAmB,CAAK,CAAL,EAAnB;CAAA,CAAO,EAAM,WAAN;QADP;CAEA,CAAO,EAAM,SAAN;CAHX,IAAuB;CAAvB,CAOmB,CAAA,CAAnB,CAAmB,IAAC,QAApB;CACI,SAAA,0BAAA;CAAA,EAAO,CAAP,EAAA,eAAA;CACA;CAAA,UAAA,gCAAA;yBAAA;CACI,CAAkC,CAAvB,CAAA,CAAU,GAArB;AAEoB,CAApB,GAAA,IAAA;CAAA,IAAA,YAAO;UAHX;CAAA,MADA;CAKA,GAAA,SAAO;CAbX,IAOmB;CATvB,GAAA;CAAA"
}

Meta

Created by Daniel Ribeiro. Not affiliated with Mojang. Minecraft is a trademark of Mojang.

Released under the MIT License: http://www.opensource.org/licenses/mit-license.php

http://github.com/danielribeiro/WebGLCraft