using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShapeSpawner : MonoBehaviour
{
//Variables created from our "Shape" object component
public Shape myCube;
// Start is called before the first frame update
void Start()
{
/*
* Debug.Log("Press the left arrow to hide your name " + name + " and surname " + surname + " from opponent");
*/
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
Instantiate(myCube);
}
}
}