Project name
Chrono-Sweeper Dashboard (Proximity Vector Analytics)
One-line description
Chrono-Sweeper Dashboard (Proximity Vector Analytics)
Difficulty Level: 🟣 Level 3 (10 Points)
Description: A high-end cyberpunk redesign of the classic minefield sweeper puzzle. The screen renders a hidden grid layer. Clicking cells reveals exact operational numeric vectors highlighting how many proximity alerts border that coordinate. It adds a ticking countdown interval per action step—failing to flag a safe cell within the interval causes an automatic board explosion animation.
Unique Learning Value: Masters recursive graph traversal algorithms (such as the Flood-Fill path routine to instantly clear out open adjacent zero-boundary cells), complex mouse secondary-click toggles, and strict event-listener handling.
Labels: game, javascript, matrix-algorithms, productivity
Your GitHub username
shrutiii01
Tags
html . css , js
Pre-flight checks
Project name
Chrono-Sweeper Dashboard (Proximity Vector Analytics)
One-line description
Chrono-Sweeper Dashboard (Proximity Vector Analytics)
Difficulty Level: 🟣 Level 3 (10 Points)
Description: A high-end cyberpunk redesign of the classic minefield sweeper puzzle. The screen renders a hidden grid layer. Clicking cells reveals exact operational numeric vectors highlighting how many proximity alerts border that coordinate. It adds a ticking countdown interval per action step—failing to flag a safe cell within the interval causes an automatic board explosion animation.
Unique Learning Value: Masters recursive graph traversal algorithms (such as the Flood-Fill path routine to instantly clear out open adjacent zero-boundary cells), complex mouse secondary-click toggles, and strict event-listener handling.
Labels: game, javascript, matrix-algorithms, productivity
Your GitHub username
shrutiii01
Tags
html . css , js
Pre-flight checks