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[Project] Chrono-Sweeper Dashboard (Proximity Vector Analytics) #173

@Shrutiii01

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@Shrutiii01

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Chrono-Sweeper Dashboard (Proximity Vector Analytics)

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Chrono-Sweeper Dashboard (Proximity Vector Analytics)
Difficulty Level: 🟣 Level 3 (10 Points)
Description: A high-end cyberpunk redesign of the classic minefield sweeper puzzle. The screen renders a hidden grid layer. Clicking cells reveals exact operational numeric vectors highlighting how many proximity alerts border that coordinate. It adds a ticking countdown interval per action step—failing to flag a safe cell within the interval causes an automatic board explosion animation.
Unique Learning Value: Masters recursive graph traversal algorithms (such as the Flood-Fill path routine to instantly clear out open adjacent zero-boundary cells), complex mouse secondary-click toggles, and strict event-listener handling.
Labels: game, javascript, matrix-algorithms, productivity

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shrutiii01

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html . css , js

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  • I read CONTRIBUTING.md
  • My folder is named in Title Case with spaces
  • My folder contains README.md, project.json and index.html
  • My project opens by double-clicking index.html
  • My project has no console errors and no tracking scripts

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NSoC'26Issue eligible for NSoC '26.enhancementNew feature or request

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