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write-rust-bytecode.js
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write-rust-bytecode.js
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// Utility to write bytecode for TurtleScript parser, bytecode compiler,
// startup code and standard library, as a Rust module.
//
// Run it under `node` with the CLI in `bin/write-rust-bytecode.js`
define(['./parse', './bcompile', './bytecode-table', './top-level', './str-escape', './tests', './stdlib', './extensions'], function(parse, bcompile, bytecode_table, top_level, str_escape, tests, stdlib) {
var fake_require =
"var __modules__ = {};\n"+
"define = function(name, deps, init_func) {\n"+
" var d = deps.map(function(m) { return __modules__[m]; });\n"+
" __modules__[name] = init_func.apply(this, d);\n"+
"};\n";
var make_compile_from_source = function(parse, bcompile, TOP_LEVEL) {
var compile_from_source = function (source, as_object) {
source = source || '{ return 1+2; }';
var tree = parse(source, TOP_LEVEL);
var bc = bcompile(tree);
var result = as_object ? bc : bc.encode();
return result;
};
compile_from_source.make_repl = function() {
var state = null;
return function(source) {
var rv = parse.repl(state, source, TOP_LEVEL);
state = rv.state;
return bcompile(rv.tree).encode();
};
};
return compile_from_source;
};
var cfs_source = make_compile_from_source.toSource ?
make_compile_from_source.toSource() :
make_compile_from_source.toString();
cfs_source = 'define("compile_from_source", ["parse","bcompile","top-level"], '+
cfs_source + ');';
var top_level_source = 'define("top-level", [], function() { return ' +
str_escape(top_level) + '; });';
var source = '{\n'+
stdlib.source()+'\n'+
fake_require +
tests.lookup("tokenize")+"\n"+
tests.lookup("parse")+"\n"+
tests.lookup("bytecode-table")+"\n"+
tests.lookup("literal-map")+"\n"+
tests.lookup("bcompile")+"\n"+
top_level_source+"\n"+
cfs_source + '\n' +
/*
"var test_nan = function() { return NaN; };\n" +
"var test_inf = function() { return Infinity; };\n" +
"var test_neg_inf = function() { return -Infinity; };\n" +
*/
"return __modules__['compile_from_source']; }\n";
/* XXX Hacks for initial tests:
source = "{ console.log('Hello,', 'world!'); }";
source = "{ var fib=function(n){return (n<2)?1:fib(n-1)+fib(n-2);}; return fib(10); }";
*/
var compile_from_source = make_compile_from_source(parse, bcompile, top_level);
var bc = compile_from_source(source, true/*as object*/);
var rust_esc = function(str) {
// Escape string for Rust -- note UTF-16 to UCS4 conversion.
var re = /[\uD800-\uDBFF][\uDC00-\uDFFF]|[^A-Za-z0-9_ !#-\/:-@\[\]^`{|}~]/g;
return '"' + str.replace(re, function(c) {
var code = c.charCodeAt(0);
if (c.length===2) {
var next = c.charCodeAt(1);
code = ((code - 0xD800) * 0x400) +
(next - 0xDC00) + 0x10000;
}
c = code.toString(16);
while (c.length < 2) { c = '0' + c; }
if (c.length === 2) { return "\\x" + c; }
while (c.length < 4) { c = '0' + c; }
if (c.length === 4) { return "\\u" + c; }
while (c.length < 8) { c = '0' + c; }
return "\\U" + c;
}) + '"';
};
// ## Output module functions.
console.log('// generated by TurtleScript write-rust-bytecode.js');
console.log('#[allow(unused_imports)];');
console.log('use function::Function;');
console.log('use object::{JsVal,JsNumber,JsBool,JsUndefined,JsNull};');
/*
console.log('// test: '+rust_esc('abc\uD800\uDC00def\ng')); // test UTF16
*/
console.log('');
console.log('pub fn init(functions: &mut ~[@Function], literals: &mut ~[JsVal]) {');
console.log(' // functions');
bc.functions.forEach(function(f, i) {
var name = f.name ? (' // '+JSON.stringify(f.name)) : '';
console.log(' vec::push(functions, @Function {' + name);
name = f.name ? ('Some(~'+rust_esc(f.name)+')') : 'None';
console.log(' name: ' + name + ',');
console.log(' id: ' + f.id + ',');
console.log(' nargs: ' + f.nargs + ',');
console.log(' max_stack: ' + f.max_stack + ',');
console.log(' bytecode: ~[');
var j = 0;
while (j < f.bytecode.length) {
var pc = j;
var bc = bytecode_table.for_num(f.bytecode[j]);
var a = f.bytecode.slice(j, j+=bc.args+1);
a = a.map(function(b) {
if (typeof(b) !== 'number') { b = b.label; }
return ''+b;
});
var b = a.slice(1);
a = a.join(', ') + ((j < f.bytecode.length) ? ',' : '');
b = bc.name + ( b.length ? ( '(' + b.join(',') + ')' ) : '' );
console.log(' ' + a + '\t// ' + pc + ': ' + b);
}
console.log(' ]');
console.log(' });');
});
console.log('');
// ## Output module literals.
console.log(' // literals');
bc.literals.forEach(function(lv, i) {
var str;
if (typeof(lv) === "number" ) {
str = lv.toString() + 'f64';
if (isNaN(lv)) { str = 'f64::NaN'; }
else if (!isFinite(lv)) { str = lv > 0 ? 'f64::infinity' : 'f64::neg_infinity'; }
str = "JsNumber(" + str + ")";
} else if (typeof(lv) === "string") {
str = "JsVal::from_str(" + rust_esc(lv) + ")";
} else if (typeof(lv) === "boolean") {
str = "JsBool(" + (lv ? "true" : "false") + ")";
} else if (lv === null) {
str = "JsNull";
} else if (lv === undefined) {
str = "JsUndefined";
} else {
console.assert(false);
}
console.log(' vec::push(literals, '+str+');\t// '+i);
});
console.log('}');
/* XXX for a static array, we could also do:
static functions : &'static[Function] = &[];
*/
});