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index.html
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<!DOCTYPE html>
<html>
<head>
<title>Fight Chess!</title>
<script>
window.rule = {}
</script>
<script src="lib/ui.js"></script> <!-- window.ui -->
<script src="lib/event.js"></script> <!-- window.ev -->
<script src="lib/account.js"></script> <!-- window.account -->
<script src="lib/game/settings.js"></script> <!-- window.settings -->
<script src="lib/game/game.js"></script> <!-- window.game -->
<script src="lib/game/gamestate.js"></script> <!-- window.gamestate -->
<script src="lib/game/mode/demo.js"></script> <!-- window.game.init_demo -->
<script src="lib/game/mode/host.js"></script> <!-- window.game.init_host -->
<script src="lib/game/mode/guest.js"></script> <!-- window.game.init_guest -->
<script src="lib/game/mode/mode.js"></script> <!-- window.mode -->
<script src="lib/game/core/battle.js"></script> <!-- window.battle -->
<script src="lib/game/core/board.js"></script> <!-- window.board -->
<script src="lib/game/core/battleground.js"></script> <!-- window.battleground -->
<script src="src/game/core/astar.js"></script> <!-- window.gamestatetest -->
<script src="lib/game/core/piece.js"></script> <!-- window.piece -->
<script src="lib/game/operation.js"></script> <!-- window.operation -->
<script src="lib/game/preview.js"></script> <!-- window.preview -->
<script src="lib/game/effect.js"></script> <!-- window.effect -->
<script src="lib/game/input.js"></script> <!-- window.input -->
<script src="lib/game/shape.js"></script> <!-- window.shape -->
<script src="lib/game/calc.js"></script> <!-- window.calc -->
<script src="lib/game/paint.js"></script> <!-- window.paint -->
<script src="lib/game/log.js"></script> <!-- window.log -->
<script src="lib/game/rule/move.js"></script> <!-- window.rule.move -->
<script src="lib/game/rule/ability.js"></script> <!-- window.rule.ability -->
<script src="lib/game/rule/spawn.js"></script> <!-- window.rule.spawn -->
<script src="lib/game/ai/ai.js"></script> <!-- window.ai -->
<script src="lib/game/ai/monkey.js"></script> <!-- window.ai.monkey -->
<script src="lib/game/ai/dolphin.js"></script> <!-- window.ai.monkey -->
<script src="lib/network/network.js"></script> <!-- window.network -->
<script src="lib/network/peer.js"></script> <!-- window.peer -->
<script src="lib/network/peer_server.js"></script> <!-- window.peer_server -->
<script src="src/network/peer.min.js"></script> <!-- window.Peer -->
<script src="src/network/binarypack.min.js"></script> <!-- window.BinaryPack -->
<script src="lib/game/gamestate_test.js"></script> <!-- window.gamestatetest -->
<style>
textarea {
resize: none;
}
.panel {
padding: 10px;
}
.column {
float: left;
width: 33.33%;
}
.row:after {
content:"";
display: table;
clear: both;
}
.column-left{ float: left; width: 33%; }
/*.column-right{ float: right; width: 33%; }*/
.column-center{ display: inline-block; width: 67%; }
</style>
</head>
<body class="row" onload="start()">
<div class="column-left"> </div>
<div class="column-center">
<div id="p2p_panel" class="panel" style="display:none">
<div id="p2p_panel_ctrl">
<input id="radio_host" type="radio" name="role" onclick="peer.change_status(['host', 'begin'])" checked="true">Host
<input id="radio_guest" type="radio" name="role" onclick="peer.change_status(['guest', 'begin'])">Guest
<button id=local_offer_btn onclick="peer.local_offer_onclick()">Copy My Offer To Clipboard</button>
<button id=local_answer_btn onclick="peer.local_answer_onclick()">Copy My Answer To Clipboard</button>
</div>
<div style="padding-top: 5px">
<textarea id="p2p_status" rows="1" cols="60" readOnly="true" style="resize: none"></textarea>
</div>
<div style="padding-top: 5px">
<textarea id="p2p_paste" rows="1" cols="5" onclick="this.focus();this.select();" style="resize: none">paste</textarea>
</div>
</div>
<div id="account_panel" class="panel">
<textarea id="player_id" ontou onclick="this.focus();this.select();" cols="12" rows="1">your name</textarea>
<button id="login_button" type="button">log in</button>
<textarea id="opponent_id" onclick="this.focus();this.select();" cols="12" rows="1">opponent name</textarea>
<button id="challenge_button" type="button" disabled>challenge</button>
<button id="switch_to_p2p_button" type="button" onclick="peer.init()">switch to manual</button>
<p id="message"></p>
</div>
<div id="ai_panel" class="panel">
<div>
<label>AI</label>
<input type="radio" name="ai" value="0" onclick="ai.set_ai(this.value)">none</input>
<input type="radio" name="ai" value="1" onclick="ai.set_ai(this.value)" checked="checked">monkey</input>
<input type="radio" name="ai" value="2" onclick="ai.set_ai(this.value)">dolphin</input>
</div>
<div>
<label>AI Move Interval</label>
<input type="radio" name="interval" value="1" onclick="ai.set_interval(this.value)">1</input>
<input type="radio" name="interval" value="2" onclick="ai.set_interval(this.value)">2</input>
<input type="radio" name="interval" value="3" onclick="ai.set_interval(this.value)" checked="checked">3</input>
<input type="radio" name="interval" value="5" onclick="ai.set_interval(this.value)">5</input>
</div>
</div>
<div id="info_panel" class="panel">
<textarea id="info" cols="20" readonly></textarea>
<textarea id="spawntime" cols="25" readonly></textarea>
<textarea id="gamestat" cols="10" readonly>demo</textarea>
</div>
<div id="control_panel" class="panel">
<button id="startgame" type="button">start game</button>
</div>
<div align="left" style="padding-top: 50px;">
<canvas id="animate" tabindex="1"></canvas>
<canvas id="static"></canvas>
<canvas id="background"></canvas>
</div>
</div>
<!-- <div class="column-right"> </div> -->
<script>
function start() {
// gamestatetest.test();
ui.init();
account.init();
mode.play_demo();
}
</script>
</body>
</html>