🔥 Handle unexpected disconnects #32
Labels
help wanted
Extra attention is needed
intermediate-task
An intermediate task
up-for-grabs
Nobody is working on this issue
Summary
At the moment, if a player gets disconnected, there is no way of rejoining the session. We should probably have a way of making sure current connections are timed-out correctly.
After a number of players leave, there should be an exception thrown server-side. That should be a good first fix for this issue.
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