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CfgLL1Conflict.cs
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using System;
using System.Collections.Generic;
using System.Text;
namespace Pck
{
public enum CfgLL1ConflictKind
{
FirstFirst = 0,
FirstFollows = 1
}
public sealed class CfgLL1Conflict : IEquatable<CfgLL1Conflict>, ICloneable
{
public CfgLL1Conflict(CfgLL1ConflictKind kind, CfgRule rule1, CfgRule rule2, string symbol)
{
Kind = kind;
Rule1 = rule1 ?? throw new ArgumentNullException("rule1");
Rule2 = rule2 ?? throw new ArgumentNullException("rule2");
Symbol = symbol;
}
public CfgLL1ConflictKind Kind { get; }
public CfgRule Rule1 { get; }
public CfgRule Rule2 { get; }
public string Symbol { get; }
public bool Equals(CfgLL1Conflict rhs)
{
if (ReferenceEquals(this, rhs)) return true;
if (ReferenceEquals(null, rhs)) return false;
if (Equals(Kind, rhs.Kind) && Equals(Symbol, rhs.Symbol))
{
return (Equals(Rule1, rhs.Rule1) && Equals(Rule2, rhs.Rule2))
|| (Equals(Rule1, rhs.Rule2) && Equals(Rule2, rhs.Rule1));
}
return false;
}
public override bool Equals(object obj)
=> Equals(obj as CfgLL1Conflict);
public override int GetHashCode()
{
var result = 0;
result ^= Kind.GetHashCode();
result ^= Rule1.GetHashCode();
result ^= Rule2.GetHashCode();
result ^= Symbol.GetHashCode();
return result;
}
public static bool operator ==(CfgLL1Conflict lhs, CfgLL1Conflict rhs)
{
if (ReferenceEquals(lhs, rhs))
return true;
if (ReferenceEquals(lhs, null) || ReferenceEquals(rhs, null))
return false;
return lhs.Equals(rhs);
}
public static bool operator !=(CfgLL1Conflict lhs, CfgLL1Conflict rhs)
{
if (ReferenceEquals(lhs, rhs))
return false;
if (ReferenceEquals(lhs, null) || ReferenceEquals(rhs, null))
return true;
return !lhs.Equals(rhs);
}
public CfgLL1Conflict Clone()
{
return new CfgLL1Conflict(Kind, Rule1, Rule2, Symbol);
}
object ICloneable.Clone() => Clone();
}
}