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Building a real-time render for the Web using OpenGL and C++. Compiled to be cross platform using HelloImGui - Windows, Linux, Mac and Web using WebAssembembly and Emsripten.
Building a real-time renderer for the web using OpenGL and C++. Using HelloImGui to make it cross platform across: windows, linux, mac and web. Using WebAssembly and Emscripten to port to WebGL and Js.
Building a real-time render for the Web using OpenGL and C++. Compiled to be cross platform using HelloImGui - Windows, Linux, Mac and Web using WebAssembembly and Emsripten.