Releases: cleveradssolutions/CAS-Unity
Releases · cleveradssolutions/CAS-Unity
Version 3.9.4
Bug Fixes
- The
ManagerAdObject
component will no longer display an initialization error on unsupported platforms. - The warning "Not found config file" will no longer be displayed for the test "demo" CAS ID.
Update Adapters
Below are important changes in the adapters that should be noted. Please refer to the native SDKs release notes for a complete overview of all adapter updates.
- [Android] Yandex Ads
⚠️ [SDK] The minimum AppMetrica version is now 7.2.0 (Unity plugin 6.3.0). This is only important if your project already has the AppMetrica Unity Plugin integrated. You can skip the integration if you are not using it.⚠️ [SDK] The minimum Android Gradle plugin version is now 7.0 (Unity 2021.3.41f+)
- [iOS] Google Ads
- [lib] Fixed a bug related to MarketplaceKit that would cause the SDK to crash when running on MacOS.
Version 3.9.3
Version 3.9.2
- Discover the native 3.9.2 SDKs release notes for Android and iOS.
- Added new methods for retrieving user consent information for individual vendors and additional providers.
ConsentStatus googleConsent = CAS.MobileAds.settings.getVendorConsent(755)
ConsentStatus audienceNetworkConsent = CAS.MobileAds.settings.getAdditionalConsent(89)
Bug Fixes
- [iOS] Fixed the
EXC_BAD_ACCESS
crash that occurred when accessingAdMetaData
slightly later. - [Android] Added an alternative maven repository for Madex artifacts for those who had difficulties accessing the official repository.
- [Editor] Fixed compilation error: name
CASPostGenerateGradle
could not be found.Please remove the
CASDeveloper
from the Sciripting Define Symbols if it was added to work around this issue.
Version 3.9.1
Version 3.9.0
Changes
- [Android] Requires a minimum
compileSdkVersion
of 34. - [iOS] Requires apps to build with Xcode 15.3 or above.
Bug Fixes
- [Android] Fixed gradle build error
Could not find method apply()
in Unity 2022+. - [Editor] Fixed exception log when detecting Gradle version in Unity 6.
Version 3.8.1
Bug Fixes
- [iOS] Fixed a critical issue related to the position of Banner ads.
- [iOS] Fixed
NSUserTrackingUsageDescription
localization withcom.unity.localization
package. - [iOS] Fixed XCode build error
CASResources no such file or directory
when the unity project was compiled on Windows. - [iOS] Fixed an issue where the UIViewController is invalid for the Consent Flow.
Version 3.8.0
- [Hotfix] The version of the Unity plugin has been upgraded.
- Discover the native 3.8.0 SDKs release notes for Android and iOS.
- Added a log with useful information about ad impression with disabled verbose logs.
Update Banner Ad Position
- Added support new
AdPosition
:MiddleCenter
,MiddleLeft
,MiddleRight
. - Added support for offset (X, Y) position from any
AdPosition
. Previously, onlyTopLeft
was supported. - Added optional parameter
AdPosition
to methodSetPosition(int x, int y, AdPosition position = AdPosition.TopLeft)
method. - Added new method
SetPositionPx(int x, int y, AdPosition position = AdPosition.TopLeft)
to set (X, Y) offset in pixels. - Added new method
float CAS.MobileAds.GetDeviceScreenScale()
to retrieve the device screen scale in independent pixels (DP). Use this scale to convert pixels to DP and vice versa. - The
rectInPixels
is now available immediately in theOnLoaded
event. - The
rectInPixels
will not be reset when the banner is hidden, the values remain from the last display on the screen.
Check out the updated documentation Banner Ad Position
Bug Fixes
- [iOS] Fixed the position of banner ads after changing the device orientation.
- [Android] Removed gradle property
enableDexingArtifactTransform
for Unity 2022.2+ as deprecated with newest gradle versions.
Changes
- The
ConsentFlowAdObject.showOnAwakeIfRequired
changed toFalse
by default. - The
ManagerAdObject.initializeOnAwake
changed toFalse
by default. - [Android] The
CASPlugin.androidlib
has been replaced byCASUnityBridge.aar
for compatibility with Unity 6. - [Android] Now Gradle file modifications will be performed in temporary build files instead of project assets.
- [iOS] The
Info.plist
configuration post-process was moved toint.MaxValue - 10
order to workaround an issue where other plugins could override parameters such as SKAdNetowkrIDs.
New ads networks support in closed beta
- CASExchange - is a cutting-edge exchange platform designed to extend our SDK, enabling integration with Demand Side Platforms (DSPs).
- Ogury
- LoopMe
Version 3.7.3
- Discover the native 3.7.3 SDKs release notes for Android and iOS.
- Added new
EnableOptionsButton
event forConsentFlowAdObject
to enable/disable Consent option button.
Bug Fixes
- [iOS] Fixed
EXC_BAD_ACCESS
crash fromdidCloseAd
callback.
Changes
- The MyTarget network support has been removed. Our team considers MyTarget to be ineffective and excludes it from CAS mediation.
Please remove the MyTarget adapter if you are using it.
Version 3.7.2
Note
We're aware of a potential iOS issue Linker command failed with Undefined symbols
arising from MyTarget dependencies. Please do not include the MyTarget dependency in your project. Our team considers MyTarget to be ineffective and excludes it from CAS mediation.
- Discover the native 3.7.2 SDKs release notes for Android and iOS.
- Introduced automatic collect impression level data to Tenjin Analytics. (Closed beta)
Bug Fixes
- [iOS] Fixed an issue where the AppReturn ads events could be raised from outside the Unity Mein Thread.
- [iOS] Fixed the Privacy Info invalid API reason declaration for
UnityFramework
in the UserDefaults category. The issue stemmed from the SuperAwesome framework, which received an update with the fix. - [Editor] Fixed the compilation error
The type or namespace name 'NUnit' could not be found
. - [Editor] Fixed an error when the plugin component was not found after the unitypackage integration.
- [Editor] Fixed plugin version checking given Revision part.
Version 3.7.1
- The native SDK remains version 3.7.0.
Bug Fixes
- [Android] Fixed
Exception: JNI: Unknown signature for type 'CAS.Android.CASConsentFlowClient'
.