Releases: chizmw/botc-custom-script-json2pdf
Releases · chizmw/botc-custom-script-json2pdf
v0.0.12
Added
- Create dependabot.yml
- add config for yamllint (comment min spaces behaviour)
v0.0.11
v0.0.10
v0.0.9
v0.0.8
Added
- add workflow action to auto-assign PR owner
- fetch Fabled json information from bra1n
- add support for (loading) fabled character roles
Changed
- update role.add_meta_roles() to use json file data
- refactor some role init into add_character_roles()
- Update gameinfo/*.json from assets
- update icons (from /github.com/bra1n/townsquare)
v0.0.7
Added
- add workflow to run pre-commit checks
- add 'create release' workflow
Fixed
- update pre-commit to also exclude .changes/ and scripts/
v0.0.6
Added
- fix placement of footer info on first page
Changed
- add more json assets to 'make refresh-json' [#2]
- Update gameinfo/*.json from assets
- pre-commit autoupdate, and format change for 'exclude'
- ignore .changes/unreleased/ files with yamllint
Fixed
- [pre-commit] ignore anything in gameinfo and fonts as we don't author these ourself
- add make dep of 'install-dev' for 'process'
v0.0.5
Added
- add .gitattributes file to preserve our sanity with external json files
Changed
- rework first/other night order behaviour [#2]
- pre-commit autoupdate, and format change for 'exclude'
- remove roles.json; use new gameinfo/roles-bra1n.json
- update *.json from upstream sources
- extend 'make refresh-json'
v0.0.4
Added
- add generated-by to first page footer, with version
- fail with error when trying to add a role where we don't recognise the id slug [#5]
- handle _meta data found in script data json [#1]
Changed
- extract Role and RoleData to role.py
- refine the 'id slug not known' error output
Fixed
- fix git commit in 'make changelog' action