Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

transformation in CSG #27

Open
pranav-pkasthana opened this issue Aug 7, 2016 · 2 comments
Open

transformation in CSG #27

pranav-pkasthana opened this issue Aug 7, 2016 · 2 comments

Comments

@pranav-pkasthana
Copy link

if i have similar geometry, but with different orientation and location, I should be able to apply transformation on CSG rather than recreating it again.

@MikeJohnsonDev
Copy link

MikeJohnsonDev commented Jul 11, 2017

Hi,

This would be very useful for me too, as I'm sure converting THREE.Geometry to ThreeBSP takes more than O(n) linear time, probably. I have to do this every render, as I want to subtract one mesh with another smaller moving mesh dynamically rather than one static subtraction.

Thanks,
Mike

@dhavald99
Copy link

@MikeJohnsonDev found anything like that. i want to do same this

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants