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improving display rate on iOS #9

@georgepliuster

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@georgepliuster

HI Dave,

I am working on an iOS app that renders about 40 characters to form a sentence (think particle system), using the FTGLES library. While the app works just fine on the simulator, it runs nine (9) times slower on the actual device! I am using FTTextureFont, and was wondering if you had any thought to improve the rendering speed. Thanks in advance.

Best, George

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