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Copy pathtic_tac_toe_board.py
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tic_tac_toe_board.py
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from games.boards.grid_2d import Grid2D
class TicTacToeBoard(Grid2D):
def __init__(self):
super().__init__(3, 3, "?")
def is_cats_game(self) -> bool:
if self.winner() is None:
if "?" in self.board:
return False
else:
return True
else:
return False
def is_cell_open(self, row: int, column: int):
if row >=0 and row < 3 and column >= 0 and column <= 3:
return self.board[row * 3 + column] == "?"
else:
return False
def make_move(self, turn: str, row: int, column: int):
if self.is_cell_open(row, column):
self.board[row * 3 + column] = turn
def winner(self) -> None | str:
# Row 0
if self._row_has_winner(0):
return self.board[0]
# Row 1
elif self._row_has_winner(1):
return self.board[3]
# Row 2
elif self._row_has_winner(2):
return self.board[6]
# Column 0
elif self._column_has_winner(0):
return self.board[0]
# Column 1
elif self._column_has_winner(1):
return self.board[1]
# Column 2
elif self._column_has_winner(2):
return self.board[2]
# Diagonal 0
elif self._diagonal_has_winner(0):
return self.board[0]
# Diagonal 1
elif self._diagonal_has_winner(1):
return self.board[2]
else:
return None
def _row_has_winner(self, row: int) -> bool:
if row >= 0 and row < 3:
row_start = row * 3
return self.board[row_start] != "?" and self.board[row_start] == self.board[row_start + 1] and self.board[row_start] == self.board[row_start + 2]
else:
return False
def _column_has_winner(self, column: int) -> bool:
if column >= 0 and column < 3:
return self.board[column] != "?" and self.board[column] == self.board[column + 3] and self.board[column] == self.board[column + 6]
else:
return False
def _diagonal_has_winner(self, diagonal: int) -> bool:
if diagonal == 0:
return self.board[0] != "?" and self.board[0] == self.board[4] and self.board[0] == self.board[8]
if diagonal == 1:
return self.board[2] != "?" and self.board[2] == self.board[4] and self.board[2] == self.board[6]
else:
return False
def __str__(self):
board_state = []
board_state.append(" 0 1 2")
board_state.append("0 {} | {} | {}".format(self.board[0], self.board[1], self.board[2]))
board_state.append(" ---+---+---")
board_state.append("1 {} | {} | {}".format(self.board[3], self.board[4], self.board[5]))
board_state.append(" ---+---+---")
board_state.append("2 {} | {} | {}".format(self.board[6], self.board[7], self.board[8]))
return "\n".join(board_state)