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Coverage estimate: ~40-50% of Figma components have corresponding stories
Key gaps: Arcade V2 navigation, Explorer components, Activity feed events, Achievement cards, About section, Sidebar components, and several marketplace sub-components
Figma defines Alt style variants with hover, empty, and size (Default/Large) states
Game Card in Figma shows: rounded card with full-bleed game art, bottom overlay with square icon, title (white bold), publisher (gray with controller icon)
Visual check needed: Verify the Alt style variants are represented in stories, and that empty states match the Figma empty card designs
Discrepancies
Issue
Priority
Figma has explicit Empty=True variants — verify empty state is implemented
🟡 Medium
Figma specifies Size=Large variant — check if story has large size option
🟡 Medium
Figma Style=Alt naming — only Alt style shown; verify if there's a default style missing
Marketplace Collection Card is entirely missing from Storybook — Figma shows a card with collection icon, title, nested NFT preview card, price/last sale row
🔴 High
Figma Asset Card has HasCheck, Selected, Listed, Multiple, Broken states — verify all are covered in collectible-card stories
🔴 High
Figma shows Mobile=True responsive variants — check if stories have mobile viewport testing
Figma Footer Primary Button: golden yellow (#F5CB5C-ish) background, black uppercase text, monospaced font, full-width, ~56-64px height, 4-6px border radius
Storybook button.stories.tsx uses a generic Button component with variant (default/destructive/outline/secondary/ghost/link) and size props — this is a shadcn-style button, not the Figma footer buttons
Discrepancies
Issue
Priority
Architecture mismatch: Storybook has generic shadcn Button; Figma has specific Footer Primary/Secondary/Tertiary buttons with unique styling
🔴 High
Figma Primary Button has golden yellow bg + black monospace text — verify this matches any existing implementation
🔴 High
Figma specifies Multiple=True variants (for multi-action buttons) — not visible in stories
🟡 Medium
Dropdown and Dropdown Menu components entirely missing
🟡 Medium
Wallet-specific button variants (Metamask/Phantom) not in Storybook
🟡 Medium
5. Achievement Components
Figma Component
Storybook Story
Status
Priority
Achievement Card Bits
Achievement Icons
icons/index.stories.tsx (partial)
⚠️ PARTIAL
🟡 Medium
Share Achievement Button
No story
❌ MISSING
🟢 Low
Achievement Header Button
No story
❌ MISSING
🟡 Medium
Achievement Status
No story
❌ MISSING
🟡 Medium
Task
No story
❌ MISSING
🟡 Medium
Achievement Label Group
No story
❌ MISSING
🟡 Medium
Points Tag
No story
❌ MISSING
🟡 Medium
Progress Bar
No story
❌ MISSING
🟡 Medium
Achievement Bits / Bits Group
No story
❌ MISSING
🟡 Medium
Achievement Content
No story
❌ MISSING
🟡 Medium
Achievement Card
No story (component exists: modules/achievement-card.tsx)
Achievement Card component exists (modules/achievement-card.tsx) but has NO story file
🔴 High
Activity Achievement Card exists (modules/activity-achievement-card.tsx) but has NO story
🔴 High
Achievement Pin Icons exist (modules/achievement-pin-icon.tsx, achievement-pin-icons.tsx) but have NO stories
🟡 Medium
Most achievement sub-components (Progress Bar, Points Tag, Task, Status) have no stories
🟡 Medium
6. Arcade V2
Figma Component
Storybook Story
Status
Priority
Nav Bar Tabs (12 variants: Active × Hover × Theme × Primary × Pill)
modules/tab.stories.tsx (partial)
⚠️ PARTIAL
🟡 Medium
Nav Bar (5 kinds: Game/Inventory/Collection/Asset/Prediction Market)
No story
❌ MISSING
🔴 High
Player Selected Banner (2 variants: Theme)
No story
❌ MISSING
🟡 Medium
Notes
Figma V2 Nav Bar Tabs introduces Primary and Pill boolean props not present in current stories
V2 Nav Bar has new kinds (Inventory, Asset, Prediction Market) beyond what current Nav Bar component supports
Player Selected Banner is a new component with theme variants
Discrepancies
Issue
Priority
Arcade V2 Nav Bar with 5 route kinds is not implemented in Storybook
🔴 High
V2 tabs add Primary + Pill variants not covered
🟡 Medium
Player Selected Banner entirely missing
🟡 Medium
7. Activity Components
Figma Component
Storybook Story
Status
Priority
Activity Feed Tokens
No story
❌ MISSING
🟡 Medium
Mobile Event Icons
No story
❌ MISSING
🟢 Low
Activity Feed Event (3 component sets)
No story
❌ MISSING
🔴 High
Achievement (activity variant)
No story
❌ MISSING
🟡 Medium
Achievement Bar
No story
❌ MISSING
🟡 Medium
Activity Card
No story
❌ MISSING
🔴 High
Notes
activity/ActivityView.tsx exists but no individual component stories
modules/activity-achievement-card.tsx exists without a story
The entire activity feed section lacks Storybook coverage
8. Input Components
Figma Component
Storybook Story
Status
Priority
Address Input
form.stories.tsx (partial)
⚠️ PARTIAL
🟡 Medium
String Input
form.stories.tsx (partial)
⚠️ PARTIAL
🟢 Low
Boutique Inputs
No story
❌ MISSING
🟢 Low
Amount Input
No story
❌ MISSING
🟡 Medium
Log In Input
No story
❌ MISSING
🟡 Medium
Integer Input (2 sets)
No story
❌ MISSING
🟢 Low
Social Log In Tray
No story
❌ MISSING
🟡 Medium
Social Log In Overlay
No story
❌ MISSING
🟡 Medium
9. Icons
Figma Component
Storybook Story
Status
Priority
Icons
icons/index.stories.tsx
✅ EXISTS
—
Brand Icons - Color
icons/index.stories.tsx (partial)
⚠️ PARTIAL
🟢 Low
PFP Icons
No story
❌ MISSING
🟢 Low
Payment Method/Visa
No story
❌ MISSING
🟢 Low
Powered by Stripe
No story
❌ MISSING
🟢 Low
10. Asset Components
Figma Component
Storybook Story
Status
Priority
Collection Card
carousel.stories.tsx (partial)
⚠️ PARTIAL
🟡 Medium
Asset Card (3 component sets)
No story
❌ MISSING
🔴 High
Pill
No story
❌ MISSING
🟢 Low
Asset Header (2 sets)
No story
❌ MISSING
🟡 Medium
Select Checkbox / Checkbox States
No story
❌ MISSING
🟢 Low
Property / Asset Properties
No story
❌ MISSING
🟡 Medium
List Asset Card (2 variants)
No story
❌ MISSING
🟡 Medium
Asset Detail Page Sub Tabs
No story
❌ MISSING
🟡 Medium
ERC 1155 Details
No story
❌ MISSING
🟡 Medium
ERC 721 Details
No story
❌ MISSING
🟡 Medium
Sell Item Buttons
No story
❌ MISSING
🟡 Medium
ERC 1155 Items Group / Item Row
No story
❌ MISSING
🟡 Medium
For Sale Items
No story
❌ MISSING
🟡 Medium
Quantity Bar
No story
❌ MISSING
🟢 Low
Toggle
No story
❌ MISSING
🟢 Low
11. Arcade Sidebar
Figma Component
Storybook Story
Status
Priority
Game Select
modules/game-select.stories.tsx
✅ EXISTS
—
Games List
No story
❌ MISSING
🟡 Medium
Trending Section (2 variants)
No story
❌ MISSING
🟡 Medium
Register Game Button
No story
❌ MISSING
🟢 Low
Register Game Tray
No story
❌ MISSING
🟢 Low
Edit Game Button
No story
❌ MISSING
🟢 Low
Game Select Pill (2 sets)
No story
❌ MISSING
🟡 Medium
Trending Card
No story
❌ MISSING
🟡 Medium
Input Header
No story
❌ MISSING
🟢 Low
User Card
No story
❌ MISSING
🟡 Medium
Quest Component (2 variants)
No story
❌ MISSING
🔴 High
Quest Card
No story
❌ MISSING
🔴 High
12. About Components
Figma Component
Storybook Story
Status
Priority
Gallery Header
No story (component: about/AboutMedia.tsx)
⚠️ NO STORY
🟡 Medium
Gallery
No story
❌ MISSING
🟡 Medium
Media Component
No story
❌ MISSING
🟡 Medium
Description
No story (component: about/AboutDetails.tsx)
⚠️ NO STORY
🟡 Medium
External Link Rows / Grid / Component
No story
❌ MISSING
🟡 Medium
13. Explorer Components
Figma Component
Storybook Story
Status
Priority
Chain ID
No story
❌ MISSING
🟢 Low
Header Buttons Right
No story
❌ MISSING
🟢 Low
Global Search Bar - Explorer
No story
❌ MISSING
🟡 Medium
Global Search Bar Card - Explorer
No story
❌ MISSING
🟡 Medium
Global Search Bar Dropdown - Explorer
No story
❌ MISSING
🟡 Medium
Components With Code But No Stories
These components exist in the codebase but lack Storybook stories:
Component File
Priority
modules/achievement-card.tsx
🔴 High
modules/activity-achievement-card.tsx
🔴 High
modules/achievement-pin-icon.tsx
🟡 Medium
modules/achievement-pin-icons.tsx
🟡 Medium
modules/arcade-header.tsx
🟡 Medium
modules/layout-bottom-tabs.tsx
🟡 Medium
modules/price-footer.tsx
🟡 Medium
modules/summary.tsx
🟢 Low
modules/tabs.tsx
🟢 Low
modules/sub-tabs.tsx
🟢 Low
modules/context-closer.tsx
🟢 Low
about/AboutDetails.tsx
🟡 Medium
about/AboutMedia.tsx
🟡 Medium
about/AboutMetrics.tsx
🟡 Medium
about/AboutView.tsx
🟡 Medium
achievements/AchievementsSummaries.tsx
🟡 Medium
achievements/AchievementsView.tsx
🟡 Medium
achievements/TrophiesView.tsx
🟡 Medium
activity/ActivityView.tsx
🟡 Medium
navigation/NavigationView.tsx
🟢 Low
positions/PositionCard.stories.tsx
✅ Has story
predict/PredictCard.stories.tsx
✅ Has story
Priority Summary
🔴 High Priority (Implement First)
Marketplace Collection Card — Entirely missing from Storybook; complex component in Figma
Marketplace Asset Card states — Many Figma states (Selected, Listed, Broken, Multiple) may not be covered
Button architecture mismatch — Storybook has generic shadcn Button; Figma has specific Footer Primary/Secondary buttons with distinct styling (golden yellow, monospace text)
Achievement Card story — Component exists in code but has no story
Activity Achievement Card story — Component exists in code but has no story
Activity Feed Event / Activity Card — 4 component sets in Figma with zero story coverage
Arcade V2 Nav Bar — New navigation pattern with 5 route kinds, not represented
Global Search Result — 16 variants in Figma, no stories
ERC 721 Marketplace Footer — 12 complex variants, no stories
Quest Component / Quest Card — New sidebar components with no stories
Asset Card — 3 component sets in Figma's Asset Components section with no stories
🟡 Medium Priority
Tag Search Input / Improved Tag Search Input — complex input components
Game Menu Button — mobile navigation
Player Selected Banner — Arcade V2 component
V2 Nav Bar Tabs variants (Primary + Pill)
About section components (Gallery, Description, External Links)
Sidebar components (Games List, Trending Card/Section, User Card)
Dropdown + Dropdown Menu components
Achievement sub-components (Progress Bar, Points Tag, Status)
Input components (Amount, Login, Social Login)
Asset detail components (Properties, Sub Tabs, ERC details)
🟢 Low Priority
PFP Icons, Payment Method icons, Powered by Stripe
Register/Edit Game buttons
Rank Badge, Social Data
Checkbox States, Quantity Bar, Toggle
Explorer components (if not actively developed)
Visual Comparison Notes
⚠️Browser automation was unavailable during this audit. The following observations are based on Figma API image analysis and source code review.
Button Styling Concern
The Figma Footer Primary Button uses a distinctive golden yellow background with black monospaced uppercase text — this is a very specific design language. The current Storybook button.stories.tsx showcases a generic shadcn/radix Button with standard variant/size props. There may be a dedicated footer button implementation elsewhere, or this represents a gap in the component library.
Card Components
Figma card components (Game Card, Collection Card, Asset Card) have extensive state management through boolean props (Hover, Empty, Mobile, Broken, Listed, Selected). Storybook stories should ideally cover these key states to catch regressions.
Theme Support
Many Figma components include a Theme=True/False variant, suggesting a theming system (likely game-specific color theming). Stories should test themed variants.
Recommendations
Create stories for existing unstorified components — Quick wins for achievement-card.tsx, activity-achievement-card.tsx, price-footer.tsx, arcade-header.tsx
Add Marketplace Collection Card story matching the Figma design
Expand button stories to cover Footer Primary/Secondary button designs from Figma
Add comprehensive state coverage — especially Hover, Empty, Mobile, Broken, Listed, Selected states for card components
Build Arcade V2 navigation stories as the design evolves
Add visual regression testing (e.g., Chromatic) to catch drift between Figma and implementation
Consider Storybook interaction tests for hover/focus states that Figma defines as variants