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gridentity.cpp
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// gamma-viewer-3d - 3d visualization of sessions generated by gamma-analyzer
// Copyright (C) 2017 Dag Robole
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "gridentity.h"
GridEntityXZ::GridEntityXZ(float y,
unsigned int count,
float interval,
const QColor &color,
Qt3DCore::QEntity *parent)
:
Qt3DCore::QEntity(parent),
mMesh(new Qt3DRender::QGeometryRenderer(this)),
mGeometry(new Qt3DRender::QGeometry(this)),
mDataBuffer(new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, this)),
mPositionAttribute(new Qt3DRender::QAttribute(this)),
mMaterial(new Qt3DExtras::QPhongMaterial(this))
{
int halfCount = count / 2;
int numVerts = halfCount * 4 * 2; // number of lines * number of points per line
float halfLength = interval * (float)halfCount;
QByteArray vertexBuffer;
vertexBuffer.resize(numVerts * 3 * sizeof(float));
float *ptr = reinterpret_cast<float*>(vertexBuffer.data());
int i = 0;
float x = -interval * (float)halfCount;
for(; i < (numVerts * 3) / 2; i += 6)
{
ptr[i] = x;
ptr[i+1] = y;
ptr[i+2] = -halfLength;
ptr[i+3] = x;
ptr[i+4] = y;
ptr[i+5] = halfLength - interval;
x += interval;
}
float z = -interval * (float)halfCount;
for(; i < numVerts * 3; i += 6)
{
ptr[i] = -halfLength;
ptr[i+1] = y;
ptr[i+2] = z;
ptr[i+3] = halfLength - interval;
ptr[i+4] = y;
ptr[i+5] = z;
z += interval;
}
mDataBuffer->setData(vertexBuffer);
mPositionAttribute->setAttributeType(Qt3DRender::QAttribute::VertexAttribute);
mPositionAttribute->setBuffer(mDataBuffer);
mPositionAttribute->setVertexBaseType(Qt3DRender::QAttribute::Float);
mPositionAttribute->setVertexSize(3);
mPositionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
mGeometry->addAttribute(mPositionAttribute);
mMesh->setInstanceCount(1);
mMesh->setIndexOffset(0);
mMesh->setFirstInstance(0);
mMesh->setVertexCount(numVerts);
mMesh->setPrimitiveType(Qt3DRender::QGeometryRenderer::Lines);
mMesh->setGeometry(mGeometry);
addComponent(mMesh);
mMaterial->setAmbient(color);
addComponent(mMaterial);
}
GridEntityXZ::~GridEntityXZ()
{
for(auto *node : childNodes())
{
if(auto entity = qobject_cast<Qt3DCore::QEntity *>(node))
{
entity->components().clear();
entity->deleteLater();
}
}
mMaterial->deleteLater();
mPositionAttribute->deleteLater();
mDataBuffer->deleteLater();
mGeometry->deleteLater();
mMesh->deleteLater();
}