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# Go Tooling | ||
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The [TinyGo toolchain](https://tinygo.org/docs/guides/webassembly/wasi/) has native support for WASI | ||
and can build Wasm core modules. With the help of some component model tooling, we can then take | ||
that core module and embed it in a component. To demonstrate how to use the tooling, this guide | ||
walks through building a component that implements the `example` world defined in the [`add.wit` | ||
package](../../examples/example-host/add.wit). The component will implement a simple add function. | ||
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## Overview of Building a Component with TinyGo | ||
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There are several steps to building a component in TinyGo: | ||
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1. Determine which world the component will implement | ||
2. Build a Wasm core module using the native TinyGo toolchain | ||
3. Convert the Wasm core module to a component using | ||
[`wasm-tools`](https://github.com/bytecodealliance/wasm-tools) | ||
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The following sections will walk through these steps, producing a core Wasm module that targets WASI | ||
preview 1 and converting this core module to a component that supports WASI preview 2. | ||
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### 1: The `example` World | ||
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The next two sections walk through creating a component that implements the the following [`example` | ||
world](https://github.com/bytecodealliance/component-docs/tree/main/component-model/examples/example-host/add.wit): | ||
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```wit | ||
package example:component; | ||
world example { | ||
export add: func(x: s32, y: s32) -> s32; | ||
} | ||
``` | ||
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This is a simple world that exports one `add` function. If you want to go beyond a quick start to a | ||
more realistic example, jump to the [section on implementing worlds with | ||
interfaces](#implementing-worlds-with-interfaces-with-tinygo-and-wit-bindgen). | ||
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### 2: Creating a TinyGo Core Wasm Module | ||
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The TinyGo toolchain natively supports compiling Go programs to core Wasm modules. Let's create one that implements the `add` function in the [`example` | ||
world](https://github.com/bytecodealliance/component-docs/tree/main/component-model/examples/example-host/add.wit). | ||
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First, implement a simple add function in `add.go`: | ||
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```go | ||
package main | ||
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//go:wasm-module yourmodulename | ||
//export add | ||
func add(x, y int32) int32 { | ||
return x + y | ||
} | ||
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// main is required for the `wasi` target, even if it isn't used. | ||
func main() {} | ||
``` | ||
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Note, we must still provide a `main` function. This is a limitation of TinyGo's support of WASI as it currently only supports `main` packages - commands that run start-to-finish and | ||
then exit. Our example program, however, is more like a library which exports an add function that | ||
can be called multiple times; and nothing will ever call its `main` function. | ||
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Now, we can use TinyGo to build our core Wasm module: | ||
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```sh | ||
tinygo build -o add.wasm -target=wasi add.go | ||
``` | ||
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You should now have an `add.wasm` module. But at the moment, this is a core module. In the next section, we will convert it into a component. | ||
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### 3: Converting a Wasm Core Module to a Component | ||
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In the previous step, we produced a core module that implements our `example` world. We now want to | ||
convert to a component to gain the benefits of the component model, such as the ability to compose | ||
with it with other components as done in the [`calculator` component in the | ||
tutorial](../tutorial.md#the-calculator-interface). | ||
TinyGo is actively developing a `wasip2` target (in this [PR](https://github.com/tinygo-org/tinygo/pull/4027)), but for now we must take additional steps to convert the module to a component. | ||
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We will use | ||
[`wasm-tools`](https://github.com/bytecodealliance/wasm-tools), a low level tool for manipulating | ||
Wasm modules. Download the | ||
latest release from the [project's | ||
repository](https://github.com/bytecodealliance/wasm-tools/releases/tag/wasm-tools-1.0.44). | ||
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We also need to download the WASI preview 1 adapter. TinyGo (similar to C) targets preview 1 of WASI | ||
which does not support the component model (`.wit` files). Fortunately, [Wasmtime provides | ||
adapters](https://github.com/bytecodealliance/wit-bindgen#creating-components-wasi) for adapting | ||
preview 1 modules to preview 2 components. There are adapters for both [reactor and command | ||
components](../creating-and-consuming/authoring.md#command-and-reactor-components). Our `add.wit` | ||
world defines a reactor component, so download the `wasi_snapshot_preview1.reactor.wasm` adapter | ||
from [the latest Wasmtime release](https://github.com/bytecodealliance/wasmtime/releases). | ||
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Now that we have all the prerequisites downloaded, we can use the `wasm-tools component` subcommand | ||
to componentize our Wasm module, first embedding component metadata inside the core module and then | ||
encoding the module as a component using the WASI preview 1 adapter. | ||
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```sh | ||
export COMPONENT_ADAPTER_REACTOR=/path/to/wasi_snapshot_preview1.reactor.wasm | ||
wasm-tools component embed --world example ./add.wit add.wasm -o add.embed.wasm | ||
wasm-tools component new -o add.component.wasm --adapt wasi_snapshot_preview1="$COMPONENT_ADAPTER_REACTOR" add.embed.wasm | ||
``` | ||
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We now have an add component that satisfies our `example` world, exporting the `add` function, which | ||
we can confirm using another `wasm-tools` command: | ||
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```sh | ||
$ wasm-tools component wit add.component.wit | ||
package root:component | ||
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world root { | ||
import wasi:io/streams | ||
import wasi:filesystem/types | ||
import wasi:filesystem/preopens | ||
import wasi:cli/stdin | ||
import wasi:cli/stdout | ||
import wasi:cli/stderr | ||
import wasi:cli/terminal-input | ||
import wasi:cli/terminal-output | ||
import wasi:cli/terminal-stdin | ||
import wasi:cli/terminal-stdout | ||
import wasi:cli/terminal-stderr | ||
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export add: func(x: s32, y: s32) -> s32 | ||
} | ||
``` | ||
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### Testing an `add` Component | ||
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To run our add component, we need to use a host program with a WASI runtime that understands the | ||
`example` world. We've provided an [`example-host`](../../examples/example-host/README.md) to do | ||
just that. It calls the `add` function of a passed in component providing two operands. To use it, | ||
clone this repository and run the Rust program: | ||
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```sh | ||
git clone [email protected]:bytecodealliance/component-docs.git | ||
cd component-docs/component-model/examples/example-host | ||
cargo run --release -- 1 2 /path/to/add.component.wasm | ||
``` | ||
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## Implementing Worlds with Interfaces with TinyGo and Wit-Bindgen | ||
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The [`example` | ||
world](https://github.com/bytecodealliance/component-docs/tree/main/component-model/examples/example-host/add.wit) we were using in the previous sections simply exports a function. However, to use your component from another component, it must export an interface. This means we will need to use a tool to generate bindings to use as glue code, and adds a couple more steps (2-3) to building Wasm components with TinyGo: | ||
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1. Determine which world the component will implement | ||
2. Generate bindings for that world using | ||
[`wit-bindgen`](https://github.com/bytecodealliance/wit-bindgen#creating-a-component) | ||
3. Implement the interface defined in the bindings | ||
4. Build a Wasm core module using the native TinyGo toolchain | ||
5. Convert the Wasm core module to a component using | ||
[`wasm-tools`](https://github.com/bytecodealliance/wasm-tools) | ||
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For this example, we will use the following world, which moves the add function behind an `add` interface: | ||
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```wit | ||
package docs:[email protected]; | ||
interface add { | ||
add: func(a: u32, b: u32) -> u32; | ||
} | ||
world adder { | ||
export add; | ||
} | ||
``` | ||
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Our new steps use a low-level tool, [`wit-bindgen`](https://github.com/bytecodealliance/wit-bindgen?tab=readme-ov-file#guest-tinygo) to generate bindings, or wrapper code, for implementing the desired world. | ||
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First, install [a release of `wit-bindgen`](https://github.com/bytecodealliance/wit-bindgen/releases), updating the environment variables for your desired version, architecture and OS: | ||
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```sh | ||
export VERSION=0.24.0 ARCH=aarch64 OS=macos | ||
wget https://github.com/bytecodealliance/wit-bindgen/releases/download/v$VERSION/wit-bindgen-$VERSION-$ARCH-$OS.tar.gz | ||
tar -xzf wit-bindgen-$VERSION-$ARCH-$OS.tar.gz | ||
mv wit-bindgen-$VERSION-$ARCH-$OS/wit-bindgen ./ | ||
rm -rf wit-bindgen-$VERSION-$ARCH-$OS.tar.gz wit-bindgen-$VERSION-$ARCH-$OS | ||
``` | ||
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Now, create your Go project: | ||
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```sh | ||
mkdir add && cd add | ||
go mod init example.com | ||
``` | ||
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Next, run `wit-bindgen`, specifying TinyGo as the target language, the path to the | ||
[`add.wit`](../../examples/example-host/add.wit) package, the name of the world in that package to | ||
generate bindings for (`example`), and a directory to output the generated code (`gen`): | ||
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```sh | ||
wit-bindgen tiny-go ./add.wit --world example --out-dir=gen | ||
``` | ||
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The `gen` directory now contains several files: | ||
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```sh | ||
$ tree gen | ||
gen | ||
├── adder.c | ||
├── adder.go | ||
└── adder.h | ||
``` | ||
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The `adder.go` file defines an `ExportsDocsAdder0_1_0_Add` interface that matches the structure of our `add` | ||
interface. The name of the interface is taken from the WIT package name (`docs:[email protected]`) combined with the interface name (`add`). In our Go module, first implement the `ExportsDocsAdder0_1_0_Add` interface by defining the `Add` function. | ||
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```go | ||
package main | ||
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import ( | ||
. "example.com/gen" | ||
) | ||
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type AdderImpl struct { | ||
} | ||
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// Implement the `ExportsDocsAdder0_1_0_Add` interface to ensure the component satisfies the | ||
// `adder` world | ||
func (i AdderImpl) Add(x, y uint32) uint32 { | ||
return x + y | ||
} | ||
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// main is required for the `wasi` target, even if it isn't used. | ||
func main() {} | ||
``` | ||
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After implementing the adder world, we need to load it by passing it to the `SetExportsDocsAdder0_1_0_Add` | ||
function from our bindings (`adder.go`). Since our component is a library, `main` will not be called. However, only Go | ||
programs with `main` can target WASI currently. As a loophole, we will initialize our `AdderImpl` | ||
type inside an `init` function. Go's `init` functions are used to do initialization tasks that | ||
should be done before any other tasks. In this case, we are using it to export the `Add` function and | ||
make it callable using the generated C bindings (`adder.c`). After populating the `init` function, | ||
our complete implementation looks similar to the following: | ||
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```go | ||
package main | ||
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import ( | ||
. "example.com/gen" | ||
) | ||
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type AdderImpl struct { | ||
} | ||
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// Implement the ExportsDocsAdder0_1_0_Add interface to ensure the component satisfies the | ||
// `adder` world | ||
func (i AdderImpl) Add(x, y uint32) uint32 { | ||
return x + y | ||
} | ||
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// To enable our component to be a library, implement the component in the | ||
// `init` function which is always called first when a Go package is run. | ||
func init() { | ||
example := AdderImpl{} | ||
SetExportsDocsAdder0_1_0_Add(example) | ||
} | ||
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// main is required for the `WASI` target, even if it isn't used. | ||
func main() {} | ||
``` | ||
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Once again, we can build our core module using TinyGo, componentize it, and adapt it for WASI 0.2: | ||
```sh | ||
export COMPONENT_ADAPTER_REACTOR=/path/to/wasi_snapshot_preview1.reactor.wasm | ||
tinygo build -o add.wasm -target=wasi add.go | ||
wasm-tools component embed --world example ./add.wit add.wasm -o add.embed.wasm | ||
wasm-tools component new -o add.component.wasm --adapt wasi_snapshot_preview1="$COMPONENT_ADAPTER_REACTOR" add.embed.wasm | ||
``` | ||
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We now have an add component that satisfies our `adder` world, exporting the `add` function, which | ||
we can confirm using the `wasm-tools component wit` command: | ||
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```sh | ||
wasm-tools component wit add.component.wasm | ||
package root:component; | ||
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world root { | ||
import wasi:io/[email protected]; | ||
import wasi:io/[email protected]; | ||
import wasi:cli/[email protected]; | ||
import wasi:cli/[email protected]; | ||
import wasi:cli/[email protected]; | ||
import wasi:clocks/[email protected]; | ||
import wasi:filesystem/[email protected]; | ||
import wasi:filesystem/[email protected]; | ||
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export docs:adder/[email protected]; | ||
} | ||
``` |