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ghost n goblins: redish screen after pausing and resuming the game #30

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herraa1 opened this issue Jan 6, 2025 · 1 comment
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@herraa1
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herraa1 commented Jan 6, 2025

Tested on latest (main branch) tnCart firmware for WonderTANG! 1.02d (it happens too in 1.01c and 2.00 WonderTANG! revisions).

How to reproduce:

  • Load the Ghost and Goblins demo or the official game
  • start your play
  • pause the game with F1
  • then resume the game with F1
  • you can play again the game but the screen will remain in a "red-ish" tone until you get killed (and the overall progress screen is shown again, which "fixes" the color).

This does not happen for example when playing the game on a MSXVR (a supported configuration for the official game).

It looks that the V9990 implementation is missing something here.

@herraa1
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herraa1 commented Jan 6, 2025

This is a sample screen where the problem can be seen.
image

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