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Update releasenotes.md
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releasenotes.md

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* Doesn't cause the status bar to bleed into the player's view while the console is open.
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* Freezes along with everything else when freeze mode is enabled.
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* Flying monsters no longer nudge corpses beneath them when the `r_corpses_nudge` CVAR is `on`.
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* Scrolling textures are now smoother when the `vid_capfps` CVAR is a value other than `35`.
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* The interpolation of moving floors and ceilings is now smoother in some instances when the `vid_capfps` CVAR is a value other than `35`.
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* Semi-colons are now parsed correctly when using the `alias` CCMD in the console.
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![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png)
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