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More minor tweaks
DOOM Retro #3342: Commit 4e31b61 pushed by bradharding
October 30, 2023 08:11 2m 28s master
October 30, 2023 08:11 2m 28s
Minor tweaks
DOOM Retro #3341: Commit 362c4e1 pushed by bradharding
October 30, 2023 06:45 3m 33s master
October 30, 2023 06:45 3m 33s
Allow -dogs cmdline parm without argument
DOOM Retro #3340: Commit 41e8cc4 pushed by bradharding
October 30, 2023 05:53 3m 28s master
October 30, 2023 05:53 3m 28s
Implement binds for numpad
DOOM Retro #3339: Commit 6ca8843 pushed by bradharding
October 30, 2023 05:31 3m 8s master
October 30, 2023 05:31 3m 8s
Minor tweaks
DOOM Retro #3338: Commit 6050d93 pushed by bradharding
October 29, 2023 08:09 3m 51s master
October 29, 2023 08:09 3m 51s
Allow up to 7 friendly monsters to spawn at start of map
DOOM Retro #3337: Commit 3f40675 pushed by bradharding
October 29, 2023 07:52 3m 2s master
October 29, 2023 07:52 3m 2s
Group consecutive console warnings
DOOM Retro #3336: Commit 2a19623 pushed by bradharding
October 29, 2023 07:51 2m 29s master
October 29, 2023 07:51 2m 29s
Implement MBF's -dog and -dogs cmdline parameters
DOOM Retro #3335: Commit e23de84 pushed by bradharding
October 29, 2023 07:28 2m 45s master
October 29, 2023 07:28 2m 45s
Update releasenotes.md again
DOOM Retro #3334: Commit a49905a pushed by bradharding
October 29, 2023 06:39 2m 29s master
October 29, 2023 06:39 2m 29s
Lighter drop shadow when monster sprite is fullbright
DOOM Retro #3333: Commit b2938ac pushed by bradharding
October 29, 2023 06:27 2m 30s master
October 29, 2023 06:27 2m 30s
Further work on low detail automap marks
DOOM Retro #3332: Commit 73da74c pushed by bradharding
October 29, 2023 03:17 2m 36s master
October 29, 2023 03:17 2m 36s
Update releasenotes.md
DOOM Retro #3331: Commit 5ab58d2 pushed by bradharding
October 28, 2023 21:06 3m 54s master
October 28, 2023 21:06 3m 54s
Fix toggling graphic detail with F5 key in some instances
DOOM Retro #3330: Commit 5b6fec8 pushed by bradharding
October 28, 2023 07:59 2m 28s master
October 28, 2023 07:59 2m 28s
Correct crosshair in automap when r_detail CVAR is low
DOOM Retro #3329: Commit 461a65e pushed by bradharding
October 28, 2023 07:40 2m 39s master
October 28, 2023 07:40 2m 39s
Fix crosshair size when cross and r_hud_translucency CVAR off
DOOM Retro #3328: Commit 2177683 pushed by bradharding
October 28, 2023 07:39 2m 17s master
October 28, 2023 07:39 2m 17s
Minor tweaks
DOOM Retro #3327: Commit ac4f1d7 pushed by bradharding
October 28, 2023 07:03 3m 4s master
October 28, 2023 07:03 3m 4s
Continued work on low detail automap
DOOM Retro #3326: Commit 9918ef0 pushed by bradharding
October 28, 2023 05:45 3m 3s master
October 28, 2023 05:45 3m 3s
Update releasenotes.md
DOOM Retro #3325: Commit ef05898 pushed by bradharding
October 28, 2023 05:43 2m 36s master
October 28, 2023 05:43 2m 36s
Even further work on low detail automap
DOOM Retro #3324: Commit 3024d61 pushed by bradharding
October 28, 2023 04:51 2m 29s master
October 28, 2023 04:51 2m 29s
Further work on low detail automap
DOOM Retro #3323: Commit 1ddb6a3 pushed by bradharding
October 28, 2023 04:14 2m 48s master
October 28, 2023 04:14 2m 48s
Do low detail automap when r_detail CVAR is off
DOOM Retro #3322: Commit 1193c60 pushed by bradharding
October 27, 2023 08:14 2m 48s master
October 27, 2023 08:14 2m 48s
Don't show extra blood in vanilla mode
DOOM Retro #3321: Commit 936dac8 pushed by bradharding
October 27, 2023 07:12 2m 43s master
October 27, 2023 07:12 2m 43s
Randomly mirror rocket explosions
DOOM Retro #3320: Commit 3a5a61b pushed by bradharding
October 27, 2023 06:21 2m 44s master
October 27, 2023 06:21 2m 44s
Minor tweaks
DOOM Retro #3319: Commit 5583b9d pushed by bradharding
October 26, 2023 08:01 3m 20s master
October 26, 2023 08:01 3m 20s
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