-
Notifications
You must be signed in to change notification settings - Fork 14
/
Copy pathESP32Wiimote.cpp
274 lines (236 loc) · 7.34 KB
/
ESP32Wiimote.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
// Copyright (c) 2020 Daiki Yasuda
//
// This is licensed under
// - Creative Commons Attribution-NonCommercial 3.0 Unported
// - https://creativecommons.org/licenses/by-nc/3.0/
// - Or see LICENSE.md
//
// The short of it is...
// You are free to:
// Share — copy and redistribute the material in any medium or format
// Adapt — remix, transform, and build upon the material
// Under the following terms:
// NonCommercial — You may not use the material for commercial purposes.
#define CONFIG_CLASSIC_BT_ENABLED
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
#include <stdio.h>
#include "nvs.h"
#include "nvs_flash.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "Arduino.h"
#include "esp_bt.h"
#include <HardwareSerial.h>
#include "time.h"
#include "sys/time.h"
#include "ESP32Wiimote.h"
#include "TinyWiimote.h"
#define WIIMOTE_VERBOSE 0
#if WIIMOTE_VERBOSE
#define VERBOSE_PRINT(...) Serial.printf(__VA_ARGS__)
#define VERBOSE_PRINTLN(...) Serial.println(__VA_ARGS__)
#else
#define VERBOSE_PRINT(...) do {} while(0)
#define VERBOSE_PRINTLN(...) do {} while(0)
#endif
#define RX_QUEUE_SIZE 32
#define TX_QUEUE_SIZE 32
xQueueHandle ESP32Wiimote::rxQueue = NULL;
xQueueHandle ESP32Wiimote::txQueue = NULL;
const TwHciInterface ESP32Wiimote::tinywii_hci_interface = {
ESP32Wiimote::hciHostSendPacket
};
esp_vhci_host_callback_t ESP32Wiimote::vhci_callback;
ESP32Wiimote::ESP32Wiimote(void)
{
_pNunchukState = &_nunchukStateA;
_pOldNunchukState = &_nunchukStateB;
_nunStickThreshold = NUNCHUK_STICK_THRESHOLD * NUNCHUK_STICK_THRESHOLD;
_filter = FILTER_NONE;
}
void ESP32Wiimote::notifyHostSendAvailable(void) {
VERBOSE_PRINT("notifyHostSendAvailable\n");
if(!TinyWiimoteDeviceIsInited()){
TinyWiimoteResetDevice();
}
}
void ESP32Wiimote::createQueue(void) {
txQueue = xQueueCreate(TX_QUEUE_SIZE, sizeof(queuedata_t*));
if (txQueue == NULL){
VERBOSE_PRINTLN("xQueueCreate(txQueue) failed");
return;
}
rxQueue = xQueueCreate(RX_QUEUE_SIZE, sizeof(queuedata_t*));
if (rxQueue == NULL){
VERBOSE_PRINTLN("xQueueCreate(rxQueue) failed");
return;
}
}
void ESP32Wiimote::handleTxQueue(void) {
if(uxQueueMessagesWaiting(txQueue)){
bool ok = esp_vhci_host_check_send_available();
VERBOSE_PRINT("esp_vhci_host_check_send_available=%d", ok);
if(ok){
queuedata_t *queuedata = NULL;
if(xQueueReceive(txQueue, &queuedata, 0) == pdTRUE){
esp_vhci_host_send_packet(queuedata->data, queuedata->len);
VERBOSE_PRINT("SEND => %s", format2Hex(queuedata->data, queuedata->len));
free(queuedata);
}
}
}
}
void ESP32Wiimote::handleRxQueue(void) {
if(uxQueueMessagesWaiting(rxQueue)){
queuedata_t *queuedata = NULL;
if(xQueueReceive(rxQueue, &queuedata, 0) == pdTRUE){
handleHciData(queuedata->data, queuedata->len);
free(queuedata);
}
}
}
esp_err_t ESP32Wiimote::sendQueueData(xQueueHandle queue, uint8_t *data, size_t len) {
VERBOSE_PRINTLN("sendQueueData");
if(!data || !len){
VERBOSE_PRINTLN("no data");
return ESP_OK;
}
queuedata_t * queuedata = (queuedata_t*)malloc(sizeof(queuedata_t) + len);
if(!queuedata){
VERBOSE_PRINTLN("malloc failed");
return ESP_FAIL;
}
queuedata->len = len;
memcpy(queuedata->data, data, len);
if (xQueueSend(queue, &queuedata, portMAX_DELAY) != pdPASS) {
VERBOSE_PRINTLN("xQueueSend failed");
free(queuedata);
return ESP_FAIL;
}
return ESP_OK;
}
void ESP32Wiimote::hciHostSendPacket(uint8_t *data, size_t len) {
sendQueueData(txQueue, data, len);
}
int ESP32Wiimote::notifyHostRecv(uint8_t *data, uint16_t len) {
VERBOSE_PRINT("notifyHostRecv:");
for (int i = 0; i < len; i++)
{
VERBOSE_PRINT(" %02x", data[i]);
}
VERBOSE_PRINTLN("");
if(ESP_OK == sendQueueData(rxQueue, data, len)){
return ESP_OK;
}else{
return ESP_FAIL;
}
}
void ESP32Wiimote::init(void)
{
TinyWiimoteInit(tinywii_hci_interface);
createQueue();
vhci_callback.notify_host_recv = notifyHostRecv;
vhci_callback.notify_host_send_available = notifyHostSendAvailable;
esp_bt_controller_config_t bt_cfg = BT_CONTROLLER_INIT_CONFIG_DEFAULT();
if (!btStart()) {
Serial.printf( "btStart() failed\n");
return;
}
esp_err_t ret;
if ((ret = esp_vhci_host_register_callback(&vhci_callback)) != ESP_OK) {
return;
}
}
void ESP32Wiimote::task(void)
{
if(!btStarted()){
return;
}
handleTxQueue();
handleRxQueue();
}
int ESP32Wiimote::available(void)
{
int stateIsAvailable = TinyWiimoteAvailable();
if (stateIsAvailable) {
NunchukState *pTmpNunchuck;
_gotData = TinyWiimoteRead();
// update old button state
_oldButtonState = _buttonState;
// update button state
_buttonState = 0;
_buttonState = (_gotData.data[TWII_OFFSET_BTNS1] << 8) | _gotData.data[TWII_OFFSET_BTNS2];
// update old nunchuck state(= exchange nunchuk state area)
pTmpNunchuck = _pOldNunchukState;
_pOldNunchukState = _pNunchukState;
_pNunchukState = pTmpNunchuck;
// update nunchuk state
_pNunchukState->xStick = _gotData.data[TWII_OFFSET_EXTCTRL + 0];
_pNunchukState->yStick = _gotData.data[TWII_OFFSET_EXTCTRL + 1];
_pNunchukState->xAxis = _gotData.data[TWII_OFFSET_EXTCTRL + 2];
_pNunchukState->yAxis = _gotData.data[TWII_OFFSET_EXTCTRL + 3];
_pNunchukState->zAxis = _gotData.data[TWII_OFFSET_EXTCTRL + 4];
_pNunchukState->cBtn = ((_gotData.data[TWII_OFFSET_EXTCTRL + 5] & 0x02) >> 1) ^ 0x01;
_pNunchukState->zBtn = (_gotData.data[TWII_OFFSET_EXTCTRL + 5] & 0x01) ^ 0x01;
// check button change
int buttonIsChanged = false;
if (_filter & FILTER_REMOTE_BUTTON) {
; // ignore
}
else if (_buttonState != _oldButtonState) {
buttonIsChanged = true;
}
// check nunchuk stick change
int nunchukStickIsChanged = false;
int nunXStickDelta = (int)(_pNunchukState->xStick) - _pOldNunchukState->xStick;
int nunYStickDelta = (int)(_pNunchukState->yStick) - _pOldNunchukState->yStick;
int nunStickDelta = (nunXStickDelta*nunXStickDelta + nunYStickDelta*nunYStickDelta) / 2;
if (_filter & FILTER_NUNCHUK_STICK) {
; // ignore
}
else if (nunStickDelta >= _nunStickThreshold) {
nunchukStickIsChanged = true;
}
// check nunchuk button change
int nunchukButtonIsChanged = false;
if (_filter & FILTER_NUNCHUK_BUTTON) {
; // ignore
}
else if (
(_pNunchukState->cBtn != _pOldNunchukState->cBtn)
|| (_pNunchukState->zBtn != _pOldNunchukState->zBtn)
) {
nunchukButtonIsChanged = true;
}
// check accel change
int accelIsChanged = false;
if (_filter & FILTER_NUNCHUK_ACCEL) {
; // ignore
}
else {
accelIsChanged = true;
}
stateIsAvailable =
( buttonIsChanged
| nunchukStickIsChanged
| nunchukButtonIsChanged
| accelIsChanged
);
}
return stateIsAvailable;
}
uint16_t ESP32Wiimote::getButtonState(void)
{
return _buttonState;
}
NunchukState ESP32Wiimote::getNunchukState(void)
{
return *_pNunchukState;
}
void ESP32Wiimote::addFilter(int action, int filter) {
if (action == ACTION_IGNORE) {
_filter = _filter | filter;
}
}