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29 lines (29 loc) · 758 Bytes
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{
"name": "threejs-terrain-erosion",
"version": "2.0.0",
"description": "Real-time terrain erosion simulation using Three.js and WebGL2",
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc && vite build",
"preview": "vite preview",
"lint": "eslint src --ext .ts",
"format": "prettier --write \"src/**/*.{ts,glsl}\"",
"test": "jest",
"test:watch": "jest --watch",
"test:coverage": "jest --coverage"
},
"dependencies": {
"@types/dat.gui": "^0.7.13",
"dat.gui": "^0.7.9",
"lil-gui": "^0.19.2",
"stats-gl": "^2.4.2",
"three": "^0.160.1"
},
"devDependencies": {
"@types/three": "^0.160.0",
"typescript": "^5.9.3",
"vite": "^5.4.21",
"vite-plugin-glsl": "^1.5.5"
}
}