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Support saving game state #18
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Maybe enabling people to use their Nextcloud would be cool. :) Then people can save states permanently. It's a simple WebDAV api, or you can use the webdav-fs library: https://nextcloud.com/blog/using-webdav-fs-to-access-files-in-nextcloud/ |
is save state has been implemented? |
Some interesting discussion of graphics glitches (perhaps broken serialisation?) here: bfirsh/jsnes#16 |
The load state graphic glitch is not an issue with the web UI project but rather the nes.fromJSON method itself. I fixed it in that repo: |
So... dead problem? Is this just not gonna be implemented? |
Not dead, I actually have this working in my web implementation. See it in action on my web app for touch devices https://tsbrom.com. I'll eventually do a write up on how to do it. |
Dump snapshot of whole emulator to JSON and restore. See bfirsh/jsnes#16 for existing issue and bfirsh/jsnes#42 for existing implementation. Not to be confused with #17 which is built-in save game support.
Simplest implementation of this is to just restore previously saved game, but it could potentially keep several save games too.
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