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Transformer.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Rhino.Geometry;
namespace KangarooSolver.Goals
{
public class Transformer : GoalObject
{
public double Strength;
public Transform XForm;
public Transform Inverse;
public Transformer()
{
}
public Transformer(int P0, int P1, Transform T, double k)
{
PIndex = new int[2] { P0, P1 };
Move = new Vector3d[2];
Weighting = new double[2] { k, k };
Strength = k;
XForm = T;
T.TryGetInverse(out Inverse);
}
public Transformer(Point3d P0, Point3d P1, Transform T, double k)
{
PPos = new Point3d[2] { P0, P1 };
Move = new Vector3d[2];
Weighting = new double[2] { k, k };
Strength = k;
XForm = T;
T.TryGetInverse(out Inverse);
}
public override void Calculate(List<KangarooSolver.Particle> p)
{
Point3d PT0 = p[PIndex[0]].Position;
PT0.Transform(XForm);
Vector3d Match = PT0 - p[PIndex[1]].Position;
Move[1] = 0.5 * Match;
Point3d PT1 = p[PIndex[1]].Position;
PT1.Transform(Inverse);
Match = PT1 - p[PIndex[0]].Position;
Move[0] = 0.5 * Match;
Weighting[0] = Weighting[1] = Strength;
}
}
}