diff --git a/data/sql/db-world/2024_04_07_01_guildhouse_spawns.sql b/data/sql/db-world/2024_04_07_01_guildhouse_spawns.sql index b228f74..42f4286 100644 --- a/data/sql/db-world/2024_04_07_01_guildhouse_spawns.sql +++ b/data/sql/db-world/2024_04_07_01_guildhouse_spawns.sql @@ -58,7 +58,7 @@ REPLACE INTO `guild_house_spawns` (`id`, `entry`, `posX`, `posY`, `posZ`, `orien (45, 187293, 16230.5, 16283.5, 13.9061, 3, 'Guild Vault (Object)'), (46, 28692, 16236.2, 16315.7, 20.8454, 4.64365, 'Trade Supplies'), (47, 28776, 16223.7, 16297.9, 20.8454, 6.17044, 'Tabard Vendor'), - (48, 4255, 16230.2, 16316.1, 20.8455, 4.64365, 'Food & Drink Vendor'), + (48, 19572, 16230.2, 16316.1, 20.8455, 4.64365, 'Food & Drink Vendor'), (49, 6491, 16319.937, 16242.404, 24.4747, 2.206830, 'Spirit Healer'), (50, 191028, 16255.5, 16304.9, 20.9785, 2.97516, 'Barber Chair (Object)'), (51, 29636, 16233.2, 16315.9, 20.8454, 4.64365, 'Reagent Vendor'), diff --git a/src/mod_guildhouse_butler.cpp b/src/mod_guildhouse_butler.cpp index a205753..7618a07 100644 --- a/src/mod_guildhouse_butler.cpp +++ b/src/mod_guildhouse_butler.cpp @@ -97,7 +97,7 @@ class GuildHouseSpawner : public CreatureScript ClearGossipMenuFor(player); AddGossipItemFor(player, GOSSIP_ICON_TALK, "Trade Supplies", GOSSIP_SENDER_MAIN, 28692, "Spawn Trade Supplies?", GuildHouseVendor, false); AddGossipItemFor(player, GOSSIP_ICON_TALK, "Tabard Vendor", GOSSIP_SENDER_MAIN, 28776, "Spawn Tabard Vendor?", GuildHouseVendor, false); - AddGossipItemFor(player, GOSSIP_ICON_TALK, "Food & Drink Vendor", GOSSIP_SENDER_MAIN, 4255, "Spawn Food & Drink Vendor?", GuildHouseVendor, false); + AddGossipItemFor(player, GOSSIP_ICON_TALK, "Food & Drink Vendor", GOSSIP_SENDER_MAIN, 19572, "Spawn Food & Drink Vendor?", GuildHouseVendor, false); AddGossipItemFor(player, GOSSIP_ICON_TALK, "Reagent Vendor", GOSSIP_SENDER_MAIN, 29636, "Spawn Reagent Vendor?", GuildHouseVendor, false); AddGossipItemFor(player, GOSSIP_ICON_TALK, "Ammo & Repair Vendor", GOSSIP_SENDER_MAIN, 29493, "Spawn Ammo & Repair Vendor?", GuildHouseVendor, false); AddGossipItemFor(player, GOSSIP_ICON_TALK, "Poisons Vendor", GOSSIP_SENDER_MAIN, 2622, "Spawn Poisons Vendor?", GuildHouseVendor, false); @@ -229,7 +229,7 @@ class GuildHouseSpawner : public CreatureScript break; case 28692: // Trade Supplies case 28776: // Tabard Vendor - case 4255: // Food & Drink Vendor + case 19572: // Food & Drink Vendor case 29636: // Reagent Vendor case 29493: // Ammo & Repair Vendor case 28690: // Stable Master