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Depth sorting problems on iOS #9

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@sleep2death

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@sleep2death

I've built the example:"intermediate_MD5Animation" to iOS target successfully, and tested it on my iPhone 6 with the exported Xcode project. Everything works fine, but the skybox and MD5 monster were scissored frequently when the monster was moving.
Is there someone have the same problem? I've tried to remove the "depth-buffer=true" from the project.xml, and solved the problem with every part of the monster transparent...

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