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model_problem.go
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/*
Paxos API
<p>Welcome to Paxos APIs. At Paxos, our mission is to enable the movement of any asset, any time, in a trustworthy way. These APIs serve that mission by making it easier than ever for you to directly integrate our product capabilities into your application, leveraging the speed, stability, and security of the Paxos platform.</p> <p>The documentation that follows gives you access to our Crypto Brokerage, Trading, and Exchange products. It includes APIs for market data, orders, and the held rate quote flow.</p> <p>To test in our sandbox environment, <a href=\"https://account.sandbox.paxos.com\" target=\"_blank\">sign up</a> for an account. For more information about Paxos and our APIs, visit <a href=\"https://www.paxos.com/\" target=\"_blank\">Paxos.com</a>.</p>
API version: 2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package paxos
import (
"encoding/json"
)
// checks if the Problem type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Problem{}
// Problem struct for Problem
type Problem struct {
// An absolute URI that identifies the problem type. When dereferenced, it SHOULD provide human-readable documentation for the problem type (e.g., using HTML).
Type *string `json:"type,omitempty"`
// A short, summary of the problem type. Written in english and readable for engineers (usually not suited for non technical stakeholders and not localized); example: Service Unavailable
Title *string `json:"title,omitempty"`
// The HTTP status code generated by the origin server for this occurrence of the problem.
Status *int32 `json:"status,omitempty"`
// A human readable explanation specific to this occurrence of the problem.
Detail *string `json:"detail,omitempty"`
// Additional structured metadata about the error.
Meta map[string]interface{} `json:"meta,omitempty"`
AdditionalProperties map[string]interface{}
}
type _Problem Problem
// NewProblem instantiates a new Problem object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewProblem() *Problem {
this := Problem{}
var type_ string = "about:blank"
this.Type = &type_
return &this
}
// NewProblemWithDefaults instantiates a new Problem object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewProblemWithDefaults() *Problem {
this := Problem{}
var type_ string = "about:blank"
this.Type = &type_
return &this
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *Problem) GetType() string {
if o == nil || IsNil(o.Type) {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Problem) GetTypeOk() (*string, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *Problem) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *Problem) SetType(v string) {
o.Type = &v
}
// GetTitle returns the Title field value if set, zero value otherwise.
func (o *Problem) GetTitle() string {
if o == nil || IsNil(o.Title) {
var ret string
return ret
}
return *o.Title
}
// GetTitleOk returns a tuple with the Title field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Problem) GetTitleOk() (*string, bool) {
if o == nil || IsNil(o.Title) {
return nil, false
}
return o.Title, true
}
// HasTitle returns a boolean if a field has been set.
func (o *Problem) HasTitle() bool {
if o != nil && !IsNil(o.Title) {
return true
}
return false
}
// SetTitle gets a reference to the given string and assigns it to the Title field.
func (o *Problem) SetTitle(v string) {
o.Title = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *Problem) GetStatus() int32 {
if o == nil || IsNil(o.Status) {
var ret int32
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Problem) GetStatusOk() (*int32, bool) {
if o == nil || IsNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *Problem) HasStatus() bool {
if o != nil && !IsNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given int32 and assigns it to the Status field.
func (o *Problem) SetStatus(v int32) {
o.Status = &v
}
// GetDetail returns the Detail field value if set, zero value otherwise.
func (o *Problem) GetDetail() string {
if o == nil || IsNil(o.Detail) {
var ret string
return ret
}
return *o.Detail
}
// GetDetailOk returns a tuple with the Detail field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Problem) GetDetailOk() (*string, bool) {
if o == nil || IsNil(o.Detail) {
return nil, false
}
return o.Detail, true
}
// HasDetail returns a boolean if a field has been set.
func (o *Problem) HasDetail() bool {
if o != nil && !IsNil(o.Detail) {
return true
}
return false
}
// SetDetail gets a reference to the given string and assigns it to the Detail field.
func (o *Problem) SetDetail(v string) {
o.Detail = &v
}
// GetMeta returns the Meta field value if set, zero value otherwise.
func (o *Problem) GetMeta() map[string]interface{} {
if o == nil || IsNil(o.Meta) {
var ret map[string]interface{}
return ret
}
return o.Meta
}
// GetMetaOk returns a tuple with the Meta field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Problem) GetMetaOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Meta) {
return map[string]interface{}{}, false
}
return o.Meta, true
}
// HasMeta returns a boolean if a field has been set.
func (o *Problem) HasMeta() bool {
if o != nil && !IsNil(o.Meta) {
return true
}
return false
}
// SetMeta gets a reference to the given map[string]interface{} and assigns it to the Meta field.
func (o *Problem) SetMeta(v map[string]interface{}) {
o.Meta = v
}
func (o Problem) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Problem) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
if !IsNil(o.Title) {
toSerialize["title"] = o.Title
}
if !IsNil(o.Status) {
toSerialize["status"] = o.Status
}
if !IsNil(o.Detail) {
toSerialize["detail"] = o.Detail
}
if !IsNil(o.Meta) {
toSerialize["meta"] = o.Meta
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *Problem) UnmarshalJSON(data []byte) (err error) {
varProblem := _Problem{}
err = json.Unmarshal(data, &varProblem)
if err != nil {
return err
}
*o = Problem(varProblem)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "type")
delete(additionalProperties, "title")
delete(additionalProperties, "status")
delete(additionalProperties, "detail")
delete(additionalProperties, "meta")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableProblem struct {
value *Problem
isSet bool
}
func (v NullableProblem) Get() *Problem {
return v.value
}
func (v *NullableProblem) Set(val *Problem) {
v.value = val
v.isSet = true
}
func (v NullableProblem) IsSet() bool {
return v.isSet
}
func (v *NullableProblem) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableProblem(val *Problem) *NullableProblem {
return &NullableProblem{value: val, isSet: true}
}
func (v NullableProblem) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableProblem) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}