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spawn.rs
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use std::future::Future;
use crate::task::{Builder, JoinHandle};
/// Spawns a task.
///
/// This function is similar to [`std::thread::spawn`], except it spawns an asynchronous task.
///
/// [`std::thread`]: https://doc.rust-lang.org/std/thread/fn.spawn.html
///
/// # Examples
///
/// ```
/// # async_std::task::block_on(async {
/// #
/// use async_std::task;
///
/// let handle = task::spawn(async {
/// 1 + 2
/// });
///
/// assert_eq!(handle.await, 3);
/// #
/// # })
/// ```
///
/// ```ignore
/// use async_std::task;
/// use std::time::Duration;
///
/// async fn clock() {
/// loop {
/// task::sleep(Duration::from_secs(1)).await;
/// println!("Tick");
/// }
///}
///
/// #[async_std::main]
/// async fn main() {
/// println!("Start");
/// task::spawn(clock());
///
/// for i in (0..=10).rev() {
/// println!("Countdown {}", i);
/// task::sleep(Duration::from_secs(2)).await;
/// }
/// println!("End");
///}
/// ```
pub fn spawn<F, T>(future: F) -> JoinHandle<T>
where
F: Future<Output = T> + Send + 'static,
T: Send + 'static,
{
Builder::new().spawn(future).expect("cannot spawn task")
}