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Support the creation of more community effects #22

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@harleypig

It would be great if CommunityRitualEffect (or a new effect type) could accept configurable parameters that call into MineColonies' citizen system — for example, temporarily applying a speedModifier > 1.0 to all citizens' ICitizenData, or reducing remainingTicks on current tasks. This would integrate cleanly with existing mechanics like skill-based work speed and University research.

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