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Phaser.io is a popular library to allow for fast creation of web games but it lacks a network layer.
Phaser provides extension points where you can run custom code, basically if you object has an update function it will call that for as a part of it's update lifecycle.
For complex games, being able to leverage Phaser would be a great addition because it would save the developer from having to implement custom functionality such as tilemaps, animated sprites, particles and countless other common features that you get out of the box by just using Phaser.
The text was updated successfully, but these errors were encountered:
Phaser.io is a popular library to allow for fast creation of web games but it lacks a network layer.
Phaser provides extension points where you can run custom code, basically if you object has an update function it will call that for as a part of it's update lifecycle.
For complex games, being able to leverage Phaser would be a great addition because it would save the developer from having to implement custom functionality such as tilemaps, animated sprites, particles and countless other common features that you get out of the box by just using Phaser.
The text was updated successfully, but these errors were encountered: