Is your feature request related to a problem? Please describe.
I don't want my players to know how much HP a mob might have until it drops below 50% hp.
Describe the solution you'd like
I would like the HP bar to start dropping once a unit goes below 50% hp.
Examples for a unit with 100 hp:
- 100 hp would show 100% bar
- 90 hp would show 100% bar
- 60 hp would show 100% bar
- 50 hp would show 100% bar
- 40 hp would show 80% bar
- 25 hp would show 50% bar
- 1 hp would show 2% bar
- 0 hp would show 0% bar
Describe alternatives you've considered
I've hacked the code myself, but I have a global fix that would affect all scenarios. I'm wondering if I go through the effort to make a setting and all that fun stuff if a PR like this might be accepted? Are PRs accepted? 🤗
I think I have a pretty good idea of how I could add a checkbox or something to enable this feature and not always be in affect; but input would be useful.
Additional context
Hard-coded example.
(Two line change.)

Please ignore the other two mods.
If this seems like a feature/PR that would be accepted, please let me know.
Thanks! 🧡
Is your feature request related to a problem? Please describe.
I don't want my players to know how much HP a mob might have until it drops below 50% hp.
Describe the solution you'd like
I would like the HP bar to start dropping once a unit goes below 50% hp.
Examples for a unit with 100 hp:
Describe alternatives you've considered
I've hacked the code myself, but I have a global fix that would affect all scenarios. I'm wondering if I go through the effort to make a setting and all that fun stuff if a PR like this might be accepted? Are PRs accepted? 🤗
I think I have a pretty good idea of how I could add a checkbox or something to enable this feature and not always be in affect; but input would be useful.
Additional context
Hard-coded example.

(Two line change.)
Please ignore the other two mods.
If this seems like a feature/PR that would be accepted, please let me know.
Thanks! 🧡