Skip to content

[FEATURE] Only show damage exceeding half health #27

@abaines

Description

@abaines

Is your feature request related to a problem? Please describe.

I don't want my players to know how much HP a mob might have until it drops below 50% hp.

Describe the solution you'd like

I would like the HP bar to start dropping once a unit goes below 50% hp.

Examples for a unit with 100 hp:

  • 100 hp would show 100% bar
  • 90 hp would show 100% bar
  • 60 hp would show 100% bar
  • 50 hp would show 100% bar
  • 40 hp would show 80% bar
  • 25 hp would show 50% bar
  • 1 hp would show 2% bar
  • 0 hp would show 0% bar

Describe alternatives you've considered

I've hacked the code myself, but I have a global fix that would affect all scenarios. I'm wondering if I go through the effort to make a setting and all that fun stuff if a PR like this might be accepted? Are PRs accepted? 🤗

I think I have a pretty good idea of how I could add a checkbox or something to enable this feature and not always be in affect; but input would be useful.

Additional context

Hard-coded example.
(Two line change.)
Hard-coded example
Please ignore the other two mods.

If this seems like a feature/PR that would be accepted, please let me know.

Thanks! 🧡

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions