@@ -404,9 +404,7 @@ As mentioned in :ref:`Fetching information from previously emitted asset events<
404404 events = inlet_events[AssetAlias(" example-alias" )]
405405 last_row_count = events[- 1 ].extra[" row_count" ]
406406
407- .. _asset_access_control :
408-
409- Cross-team asset event filtering with ``access_control ``
407+ Cross-team asset event filtering with ``producer_teams ``
410408--------------------------------------------------------
411409
412410.. versionadded :: 3.3.0
@@ -441,9 +439,12 @@ The ``AssetAccessControl`` class accepts the following parameters:
441439
442440- **producer_teams ** (``list[str] ``, default ``[] ``): List of team names allowed to produce events
443441 consumed by this asset's consumers, in addition to the consumer's own team.
444- - **allow_global ** (``bool ``, default ``True ``): Whether teamless (global) Dag producers can trigger
445- consumers of this asset. When set to ``False ``, only Dags with an explicit team association
446- (same team or listed in ``producer_teams ``) can trigger consumers.
442+ - **consumer_teams ** (``list[str] | None ``, default ``None ``): List of team names allowed to consume
443+ events produced by this asset's producers. See
444+ :ref: `Cross-team asset event filtering with consumer_teams <asset_consumer_teams >`.
445+ - **allow_global ** (``bool ``, default ``True ``): Whether teamless (global) Dags can participate in
446+ cross-team event delivery. See :doc: `/core-concepts/multi-team ` for the full semantics on both
447+ consumer-side and producer-side assets.
447448
448449Blocking global producers
449450~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -476,8 +477,9 @@ Default behavior
476477~~~~~~~~~~~~~~~~
477478
478479When ``access_control `` is not specified, a default ``AssetAccessControl() `` is used (empty
479- ``producer_teams `` and ``allow_global=True ``). The rules depend on whether the producer and consumer
480- have a team association:
480+ ``producer_teams ``, ``consumer_teams=None ``, and ``allow_global=True ``). See
481+ :doc: `/core-concepts/multi-team ` for the complete behavioral rules table. In summary, the rules
482+ depend on whether the producer and consumer have a team association:
481483
482484- **Both have the same team **: The event is always delivered.
483485- **Producer has a team, consumer has a different team **: The event is blocked (unless the
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