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128min. on a 40 node cluster.

RTEngine

This is a raytracing engine written in C.

It takes advantage on multiple core and has the ability to run as part of a cluster.

The code is very cumbersome as it was an experiment with object-oriented programming in C (loosely based on Schreiner's model). Note this does not help for performances either ;).

Renderings

129min. on a 130 node cluster.

Members

  • Amaury Patard de la Vieuville
  • Ahmed Bougacha
  • Mickael Rodrigues
  • Aymeric Beaumet